Crusader Kings III

Crusader Kings III

(DISCONTINUED) Stress Bar for All
Chinese localization
stress_bar_l_simp_chinese.yml


l_simp_chinese:
dynn_Poitou:0 "Poitiers"
CHARACTER_STRESS_TOOLTIP:2 "#T [stress_level|E]: [Character.GetStressLevel|V]/[GetDefine('NCharacter', 'MAX_STRESS_LEVEL')|V]\n#![ConcatIfNeitherEmpty('#S 效果:#!\n', Character.StressLevelEffect )]\n[AddTextIf(Not(StringIsEmpty(Character.StressLevelEffect)), '\n')]#S [stress|E]: [stress_i][Character.GetStress|V]/[GetMaxStress|V]#!\n[Character.StressProgressDesc]"
STRESS_LEVEL_PROGRESS:0 "下一个等级是[stress_i]$NEXT|V$"
STRESS_LEVEL_PROGRESS_MAX:1 "#X @warning_icon! 这个角色已经处于最高的压力等级。到[stress_i]$NEXT|V$时,他们将罹患精神崩溃,并失去[stress_loss_i][GetDefine('NCharacter', 'STRESS_PER_LEVEL')|P]#!"