Stellaris

Stellaris

Star Wars: Legacy of the Old Republic
Altroam 12 Apr, 2022 @ 1:31pm
Mod Conflicts
As far as I am aware the choice: Away on an island from Gigastructural causes an error where once you unpause the game CTD's. Of course I'm not to surprised by mod conflicts, as well as that when you attempt to zoom in on where your system is the camera cant zoom towards where your system is due to map limitations. i'm not complaining as this mod is amazing and I enjoy it, however I would enjoy some compatability with Gigastructural so as to make for more unique empire backgrounds for ones you make yourself allowing you to play the Yuuzhan Vong for example. Or perhaps for those with a enjoyment of fanfiction and crossover style gameplay an out of galaxy explanation for a empire that never would have existed in the star wars universe, such as the UNSC from sins of prophets mod, or other such mods that exist, like the star trek ones.

I understand that modding is incredibly complex and a massive and intricate mod such as this must have been very difficult to create. As such if such compatability changes are not planned or accepted that is fine. I just would like to say that if they do come latter down the line I and many others could find enjoyment in it.
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chriskar  [developer] 13 Apr, 2022 @ 3:30am 
Originally posted by Altroam:
As far as I am aware the choice: Away on an island from Gigastructural causes an error where once you unpause the game CTD's. Of course I'm not to surprised by mod conflicts, as well as that when you attempt to zoom in on where your system is the camera cant zoom towards where your system is due to map limitations. i'm not complaining as this mod is amazing and I enjoy it, however I would enjoy some compatability with Gigastructural so as to make for more unique empire backgrounds for ones you make yourself allowing you to play the Yuuzhan Vong for example. Or perhaps for those with a enjoyment of fanfiction and crossover style gameplay an out of galaxy explanation for a empire that never would have existed in the star wars universe, such as the UNSC from sins of prophets mod, or other such mods that exist, like the star trek ones.

I understand that modding is incredibly complex and a massive and intricate mod such as this must have been very difficult to create. As such if such compatability changes are not planned or accepted that is fine. I just would like to say that if they do come latter down the line I and many others could find enjoyment in it.

Creating patches for big mods like giga is an incredible time investment we are not ready to make since first we need to understand the other mod and second, we would need to fix the patch for every Stellaris update. Also once we made one patch, people want us to make more and before you know it we have a dozen patches to work on all the time. We are only a handful of devs that want first and foremost improve our own mod.
That being said we understand that people would like these compatibility patches and are giving full permissions to other developers to make them (as long as they also get the permissions from the other mod author).
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