Crusader Kings III

Crusader Kings III

Factions Explained
Crusader 30 Jun, 2022 @ 1:15am
Spanish translation
Hello, I have tried to do the translation to Spanish. But I have had great difficulty applying the "targets" by the Spanish syntax. I have chosen to ignore them and do a raw translation.
Also later I may change it because I haven't been able to check all the phrases in-game, and some may not yet have the correct meaning.
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Showing 1-9 of 9 comments
Crusader 30 Jun, 2022 @ 1:17am 
l_spanish: FE_target:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('You', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstName)]" FE_target_L:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('you', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstName)]" FE_target_is:1 "$FE_target$ [Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('are', 'is')]" FE_target_accusative:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('you', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstName)]" FE_target_possessive:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('your', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstNamePossessive)]" FE_target_possessive_U:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('Your', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstNamePossessive)]" FE_target_possessive_pronoun:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('your', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetHerHis)]" FE_target_faith:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetFaith.GetName]" FE_FACTION_MEMBER:1 "Miembro Facción" FE_FACTION_MEMBER_TT:1 "[Character.GetTitledFirstNameNoTooltip] está en la [Character.MakeScope.Var('fe_faction').Faction.GetName] en tu contra." FE_TOTAL:1 "Total" FE_WILL_LEAVE_SOON:1 "#! (dejará la facción pronto)" FE_BASE_RELUCTANCE:1 "Renuncia básica" FE_FORCED_TO_JOIN:1 "Fue forzado a unirse a esta facción." FE_OPINION_NEGATIVE:1 "Tú le gustas" FE_OPINION_POSITIVE:1 "Tú le disgustas" FE_DIFFERENT_FAITH:1 "$FE_target_faith$ es [GetHostilityLevelName(Character.GetFaith.GetHostilityLevelTowards(Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetFaith))]" FE_LEGALISM_VIRTUES:1 "$FE_target_faith$ es [legalistic|El] y tus virtudes" FE_LEGALISM_SINS:1 "$FE_target_faith$ es [legalistic|El] y tus pecados" FE_INTIMIDATED:1 "Intimidado" FE_TARGET_DEBT:1 "Tengo deudas" FE_GAME_DIFFICULTY:1 "Dificultad del juego" FE_GAME_STABILITY:1 "Configuración de estabilidad del reino" FE_SAME_FAITH_ELECTOR:1 "Misma [faith|El] Feudal [elector|El]" FE_NOT_RIGHTFUL_LIEGE:1 "No es señor legítimo" FE_NOT_DE_JURE:1 "Territorio fuera tu título principal" FE_RANK_POSITIVE:1 "Es un [Character.GetTitleAsNameNoTooltip]" FE_RANK_NEGATIVE:1 "Es solo un [Character.GetTitleAsNameNoTooltip]" FE_GRANDEUR:1 "Corte tiene mayor [grandeur|E] que su corte" FE_TOE_THE_LINE:1 "Sus talentos $toe_the_line_perk_name$" FE_STEM_DUCHIES:1 "Innovación cultural de ducados" FE_CULTURAL_ACCEPTANCE:1 "Aceptación cultural" FE_CROWN_AUTHORITY:1 "[crown_authority|E]" FE_ASSERTIVE_RULERS:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetDynasty.GetBaseNameNoTooltip] dinastía [GetDynastyPerk('glory_legacy_4').GetName] legado" FE_SUPPORTED_LIEGE:1 "Apoyó su reclamo anteriormente" FE_CLAIMANT_INCAPABLE:1 "El demandante es [GetTrait('incapable').GetName( GetNullCharacter )]" FE_CLAIMANT_THEOCRATIC:1 "El reclamante es un gobernante teocrático" FE_CLAIMANT_GENDER:1 "El demandante es [Select_CString( Character.MakeScope.Var('fe_faction').Faction.GetSpecialCharacter.IsFemale, 'mujer', 'hombre' )]" FE_TARGET_GENDER:1 "Tú eres [Select_CString( Character.MakeScope.Var('fe_faction').Faction.GetTarget.IsFemale, 'mujer', 'hombre' )] y el reclamante es [Select_CString( Character.MakeScope.Var('fe_faction').Faction.GetSpecialCharacter.IsFemale, 'mujer', 'hombre' )]" FE_PREFER_LIEGE:1 "Tú le gustas más que el reclamante" FE_PREFER_CLAIMANT:1 "Tú le gustas menos que el reclamante" FE_CLAIMANT_TOO_OLD:1 "El demandante es viejo" FE_CLAIMANT_TOO_YOUNG:1 "El demandante es un niño" FE_CLAIMANT_POOR_HEALTH:1 "El demandante tiene mala salud" FE_CLAIMANT_NO_CHILDREN:1 "El demandante es estéril y no tiene hijos." FE_AM_CLAIMANT:1 "Es el reclamante" FE_CLAIMANT_RELATIONSHIP:1 "Es el amante o amigo del reclamante" FE_TARGET_RELATIONSHIP:1 "Es tu amante o amigo" FE_TARGET_TOO_YOUNG:1 "Tú eres un niño" FE_CLAIMANT_CULTURE:1 "Prefiere la cultura del reclamante" FE_CLAIMANT_FAITH:1 "El demandante es [Character.MakeScope.Var('fe_faction').Faction.GetSpecialCharacter.GetFaith.GetAdjective]" FE_CLAIM_UNINTERESTING:1 "No le importa [Character.MakeScope.Var('fe_faction').Faction.GetSpecialTitle.GetName]" FE_CLAIMANT_DE_JURE:1 "El demandante es mi legítimo señor" FE_CLAIMANT_LOWER_AUTHORITY:1 "El demandante tiene menor [crown_authority|E] que tú" FE_LOW_GRANDEUR:1 "Tu corte tiene baja [grandeur|E]" FE_FACTION_CULTURE:1 "Es [Character.GetCulture.GetName]" FE_RULING_CASTE:1 "Tu cultura tiene la tradición $tradition_ruling_caste_name$" FE_PREFERS_FRACTURING_FACTION:1 "Prefiero unirme a una [dissolution_faction|E]" FE_HAS_CLAIM:1 "Tienes [claim|E] sobre [Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetName]" FE_TARGET_TOO_LOW_RANK:1 "Tú solo un [Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitleAsNameNoTooltip]" FE_SHORT_REIGN:1 "Tu reinado es corto" FE_CLAIMANTS_OF_MY_CULTURE:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetName] tiene reclamantes de la misma cultura que [Character.GetTitledFirstNamePossessiveOrMy]" FE_MISSING_DE_JURE:2 "Tú no posees toda la tierra de jure de cada [Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetTierAsNameNoTooltip]" FE_TARGET_TRIBAL:1 "Tú eres [tribal|E]" FE_RECENTLY_LOST_WARS:1 "Tú perdiste guerras recientemente" FE_CLAN_PROBLEMS:1 "Tú careces de alianzas con vasallos poderosos" FE_STRUGGLE:1 "La [struggle|E] brinda una oportunidad" FE_TARGET_ELECTIVE:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetName] es electiva" FE_UMAYYAD_GAME_RULE:1 "$rule_dissolution_umayyad$ regla del juego" FE_pos:1 ": #N +" FE_neg:1 ": #P "
Amtep  [developer] 30 Jun, 2022 @ 3:24am 
Okay, thank you :)

If the FE_target type strings need a few more types, I can add those. It's just tricky because you know Spanish grammar and I don't :) But if you tell me "in this string it should be X and in that string it should be Y" I can probably do it.
Amtep  [developer] 30 Jun, 2022 @ 3:26am 
Note that here is a "test game" I made with debug mode, where you can see most of the strings being used.

https://github.com/amtep/ck3-factions-explained/tree/main/test_games

With an explanation here

https://github.com/amtep/ck3-factions-explained/blob/main/TESTING.txt
Crusader 30 Jun, 2022 @ 3:37am 
Perfect, I'll make a new one when I have time.
Crusader 30 Jun, 2022 @ 7:20am 
Redone well

l_spanish: FE_target:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('Tú', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstName)]" FE_target_L:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('tú', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstName)]" FE_target_is:1 "$FE_target$ [Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('tienes', 'is')]" FE_target_accusative:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('tú', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstName)]" FE_target_possessive:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('tu', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstNamePossessive)]" FE_target_possessive_U:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('Tu', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitledFirstNamePossessive)]" FE_target_possessive_pronoun:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('tus', Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetHerHis)]" FE_target_faith:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetFaith.GetName]" FE_FACTION_MEMBER:1 "Miembro Facción" FE_FACTION_MEMBER_TT:1 "[Character.GetTitledFirstNameNoTooltip] está en la [Character.MakeScope.Var('fe_faction').Faction.GetName] contra $FE_target_accusative$" FE_TOTAL:1 "Total" FE_WILL_LEAVE_SOON:1 "#! (dejará pronto la facción)" FE_BASE_RELUCTANCE:1 "Renuncia básica" FE_FORCED_TO_JOIN:1 "Fue obligado a unirse a esta facción." FE_OPINION_NEGATIVE:1 "Le gustas $FE_target_accusative$" FE_OPINION_POSITIVE:1 "Le disgustas $FE_target_accusative$" FE_DIFFERENT_FAITH:1 "$FE_target_faith$ es [GetHostilityLevelName(Character.GetFaith.GetHostilityLevelTowards(Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetFaith))]" FE_LEGALISM_VIRTUES:1 "$FE_target_faith$ es [legalistic|El] y $FE_target_possessive$ virtud" FE_LEGALISM_SINS:1 "$FE_target_faith$ es [legalistic|El] y $FE_target_possessive$ pecado" FE_INTIMIDATED:1 "Intimidado" FE_TARGET_DEBT:1 "$FE_target_is$ deudas" FE_GAME_DIFFICULTY:1 "Dificultad del juego" FE_GAME_STABILITY:1 "Configuración de estabilidad del reino" FE_SAME_FAITH_ELECTOR:1 "Misma [faith|El] y [elector|El] feudal" FE_NOT_RIGHTFUL_LIEGE:1 "No es señor legítimo" FE_NOT_DE_JURE:1 "Territorios fuera de $FE_target_possessive$ título principal" FE_RANK_POSITIVE:1 "Es un [Character.GetTitleAsNameNoTooltip]" FE_RANK_NEGATIVE:1 "Es solo un [Character.GetTitleAsNameNoTooltip]" FE_GRANDEUR:1 "Corte tiene mayor [grandeur|E] que $FE_target_possessive$ corte" FE_TOE_THE_LINE:1 "$FE_target_possessive_U$ estás $toe_the_line_perk_name$ de rasgo" FE_STEM_DUCHIES:1 "Progreso cultural del ducado originario" FE_CULTURAL_ACCEPTANCE:1 "Aceptación cultural" FE_CROWN_AUTHORITY:1 "[crown_authority|E]" FE_ASSERTIVE_RULERS:1 "Dinastía [Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetDynasty.GetBaseNameNoTooltip] tiene el legado [GetDynastyPerk('glory_legacy_4').GetName]" FE_SUPPORTED_LIEGE:1 "Apoyó $FE_target_possessive$ reclamo anteriormente" FE_CLAIMANT_INCAPABLE:1 "Pretendiente es [GetTrait('incapable').GetName( GetNullCharacter )]" FE_CLAIMANT_THEOCRATIC:1 "Pretendiente es un gobernante teocrático" FE_CLAIMANT_GENDER:1 "Pretendiente es [Select_CString( Character.MakeScope.Var('fe_faction').Faction.GetSpecialCharacter.IsFemale, 'mujer', 'hombre' )]" FE_TARGET_GENDER:1 "$FE_target_is$ sexo [Select_CString( Character.MakeScope.Var('fe_faction').Faction.GetTarget.IsFemale, 'femenino', 'masculino' )] y el pretendiente sexo [Select_CString( Character.MakeScope.Var('fe_faction').Faction.GetSpecialCharacter.IsFemale, 'femenino', 'masculino' )]" FE_PREFER_LIEGE:1 "Le gustas $FE_target_accusative$ más, que el pretendiente" FE_PREFER_CLAIMANT:1 "Le gusta más el pretendiente que $FE_target_accusative$" FE_CLAIMANT_TOO_OLD:1 "Pretendiente es muy mayor" FE_CLAIMANT_TOO_YOUNG:1 "Pretendiente es un niño" FE_CLAIMANT_POOR_HEALTH:1 "Pretendiente tiene mala salud" FE_CLAIMANT_NO_CHILDREN:1 "Pretendiente es infértil y no tiene hijos." FE_AM_CLAIMANT:1 "Es el pretendiente" FE_CLAIMANT_RELATIONSHIP:1 "Es amante o amigo del pretendiente" FE_TARGET_RELATIONSHIP:1 "Es $FE_target_possessive$ amante o amigo" FE_TARGET_TOO_YOUNG:1 "$FE_target_is$ poca edad" FE_CLAIMANT_CULTURE:1 "Prefiere la cultura del pretendiente" FE_CLAIMANT_FAITH:1 "Pretendiente es [Character.MakeScope.Var('fe_faction').Faction.GetSpecialCharacter.GetFaith.GetAdjective]" FE_CLAIM_UNINTERESTING:1 "No le importa el [Character.MakeScope.Var('fe_faction').Faction.GetSpecialTitle.GetName]" FE_CLAIMANT_DE_JURE:1 "Pretendiente es mi legítimo señor" FE_CLAIMANT_LOWER_AUTHORITY:1 "Pretendiente tiene menor [crown_authority|E] que $FE_target_L$" FE_LOW_GRANDEUR:1 "$FE_target_possessive_U$ corte tiene baja [grandeur|E]" FE_FACTION_CULTURE:1 "Es de cultura [Character.GetCulture.GetName]" FE_RULING_CASTE:1 "$FE_target_possessive_U$ cultura tiene la tradición $tradition_ruling_caste_name$" FE_PREFERS_FRACTURING_FACTION:1 "Prefiero unirme a una [dissolution_faction|E]" FE_HAS_CLAIM:1 "Tiene un [claim|E] sobre [Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetName]" FE_TARGET_TOO_LOW_RANK:1 "$FE_target_is$ solo un [Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetTitleAsNameNoTooltip]" FE_SHORT_REIGN:1 "$FE_target_possessive_U$ reinado es corto" FE_CLAIMANTS_OF_MY_CULTURE:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetName] tiene pretendientes de la misma cultura que [Character.GetTitledFirstNamePossessiveOrMy]" FE_MISSING_DE_JURE:2 "$FE_target$ no [Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('tienes', 'tienes')] en $FE_target_possessive_pronoun$ dominios todo el territorio de jure de tu [Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetTierAsNameNoTooltip]" FE_TARGET_TRIBAL:1 "$FE_target_is$ gobierno [tribal|E]" FE_RECENTLY_LOST_WARS:1 "$FE_target$ perdiste una guerra recientemente" FE_CLAN_PROBLEMS:1 "$FE_target$ [Character.MakeScope.Var('fe_faction').Faction.GetTarget.LocalPlayerString('careces', 'careces')] de alianzas con vasallos poderosos" FE_STRUGGLE:1 "La [struggle|E] brinda una oportunidad" FE_TARGET_ELECTIVE:1 "[Character.MakeScope.Var('fe_faction').Faction.GetTarget.GetPrimaryTitle.GetName] tiene sucesión electiva" FE_UMAYYAD_GAME_RULE:1 "$rule_dissolution_umayyad$ reglas de juego" FE_pos:1 ": #N +" FE_neg:1 ": #P "
Amtep  [developer] 30 Jun, 2022 @ 8:14am 
Ok I've put it in :) let me know if anything needs fixing
Amtep  [developer] 1 Jul, 2022 @ 3:33am 
Is the translation for FE_target_is correct? The second string in it should be 'is' as in "King Karl is" ...

I don't know if it happens to also be 'is' in Spanish :) But it might be that you missed it.
Crusader 1 Jul, 2022 @ 4:20am 
True. In none of the examples did it seem to be used, so I didn't translate it. Just in case, you can change "is" to "es".
Amtep  [developer] 1 Jul, 2022 @ 5:56am 
Okay :) it is used in cases where you're looking at a faction member who is not your vassal. Like if you're a vassal yourself
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