Project Zomboid

Project Zomboid

[B41] More Simple Traits (MST)
 This topic has been pinned, so it's probably important
hea  [developer] 12 Apr, 2022 @ 1:17am
MST - Translation
Check in translation files which placed in: "steamapps\workshop\content\108600\1299328280\mods\More Traits\media\lua\shared\Translate\"

If you want to translate my mod into other languages, just post your translation here or in my discord: https://discord.gg/sSBnUxADDK

Right now supported:
English
Russian
German
China
Portuguese Brazilian
Spanish
Italian
French
Thai
Polish
Turkish
Korean
Last edited by hea; 21 Aug, 2022 @ 4:19am
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Showing 1-15 of 51 comments
NEP IS LIFE 15 Apr, 2022 @ 4:28pm 
i do want to help, but i don't know what file i need to go with, can you give me some idea? thanks!
hea  [developer] 15 Apr, 2022 @ 4:45pm 
@NEP IS LIFE you can translate this

UI_EN = {

-- <br>
-- Positive traits

UI_trait_sneaky = "Sneaky",
UI_trait_sneakydesc = "(Moves more stealthily while sneaking.)",

UI_trait_lightfooted = "Lightfooted",
UI_trait_lightfooteddesc = "(Moves faster while sneaking.)",

UI_trait_nimble = "Nimble",
UI_trait_nimbledesc = "(Moves faster with weapon drawn/aiming.)",

UI_trait_marathonrunner = "Marathon runner",
UI_trait_marathonrunnerdesc = "",

UI_trait_strongnimble = "Adaptive",
UI_trait_strongnimbledesc = "",

UI_trait_mushroomer = "Mushroom picker",
UI_trait_mushroomerdesc = "Increased chance to find mushrooms in search mode.<br>Knows Herbalist recipe:<br>Can find medical herbs and craft medicines and poultices from them.<br>(Can identify poisonous food.)",

UI_trait_amforager = "Forager",
UI_trait_amforagerdesc = "",

UI_trait_amtrapper = "Trapper",
UI_trait_amtrapperdesc = "(Knows recipes for traps.)",

UI_trait_amcook = "Scullion",
UI_trait_amcookdesc = "",

UI_trait_amelectrician = "Electrical-technician",
UI_trait_amelectriciandesc = "",

UI_trait_ammechanic = "Auto mechanic",
UI_trait_ammechanicdesc = "",

UI_trait_amcarpenter = "Carpenter",
UI_trait_amcarpenterdesc = "",

UI_trait_ammetalworker = "Metalwelder",
UI_trait_ammetalworkerdesc = "",

UI_trait_durabile = "Durable",
UI_trait_durabiledesc = "(Melee weapons break more slowly.)",

UI_trait_shortbladefan = "Piercer",
UI_trait_shortbladefandesc = "",

UI_trait_shortbluntfan = "Crusher",
UI_trait_shortbluntfandesc = "",

UI_trait_cutter = "Cutter",
UI_trait_cutterdesc = "",

UI_trait_spearman = "Lancer",
UI_trait_spearmandesc = "",

UI_trait_swordsman = "Swordsman",
UI_trait_swordsmandesc = "",

UI_trait_gunfan = "Gunner",
UI_trait_gunfandesc = "",

UI_trait_sharpshooter = "Sharpshooter",
UI_trait_sharpshooterdesc = "",

-- Negative traits

UI_trait_slack = "Slack",
UI_trait_slackdesc = "",

}
NEP IS LIFE 16 Apr, 2022 @ 2:22am 
UI_EN = {

-- <br>
-- 正面特質

UI_trait_sneaky = "躲躲藏藏",
UI_trait_sneakydesc = "(潛行移動時更隱密.)",

UI_trait_lightfooted = "貓步",
UI_trait_lightfooteddesc = "(潛行移動時速度更快.)",

UI_trait_nimble = "輕盈步伐",
UI_trait_nimbledesc = "(使用武器瞄準時移動更快.)",

UI_trait_marathonrunner = "馬拉松跑者",
UI_trait_marathonrunnerdesc = "",

UI_trait_strongnimble = "適應",
UI_trait_strongnimbledesc = "",

UI_trait_mushroomer = "蘑菇專家",
UI_trait_mushroomerdesc = "增加在搜索時找到蘑菇的機會.<br>了解 草藥師 天賦:<br>可找到藥草並用以製作藥劑及膏藥.<br>(可辨認有毒植物.)",

UI_trait_amforager = "採集者",
UI_trait_amforagerdesc = "",

UI_trait_amtrapper = "陷阱師",
UI_trait_amtrapperdesc = "(知道所有陷阱配方.)",

UI_trait_amcook = "洗碗工",
UI_trait_amcookdesc = "",

UI_trait_amelectrician = "電工",
UI_trait_amelectriciandesc = "",

UI_trait_ammechanic = "黑手",
UI_trait_ammechanicdesc = "",

UI_trait_amcarpenter = "木匠",
UI_trait_amcarpenterdesc = "",

UI_trait_ammetalworker = "打鐵匠",
UI_trait_ammetalworkerdesc = "",

UI_trait_durabile = "高耐久",
UI_trait_durabiledesc = "(進戰武器損壞更慢.)",

UI_trait_shortbladefan = "穿刺公",
UI_trait_shortbladefandesc = "",

UI_trait_shortbluntfan = "粉碎者",
UI_trait_shortbluntfandesc = "",

UI_trait_cutter = "屠夫",
UI_trait_cutterdesc = "",

UI_trait_spearman = "槍兵",
UI_trait_spearmandesc = "",

UI_trait_swordsman = "劍士",
UI_trait_swordsmandesc = "",

UI_trait_gunfan = "槍手",
UI_trait_gunfandesc = "",

UI_trait_sharpshooter = "神射手",
UI_trait_sharpshooterdesc = "",

-- 負面特質

UI_trait_slack = "懶散",
UI_trait_slackdesc = "",



There were some blank trait description so i just leave them like that,also this is for Traditional chinese uses
Xiao_Xuan 16 Apr, 2022 @ 3:18am 
Originally posted by NEP IS LIFE:
UI_EN = {

-- <br>
-- 正面特質

UI_trait_sneaky = "躲躲藏藏",
UI_trait_sneakydesc = "(潛行移動時更隱密.)",

UI_trait_lightfooted = "貓步",
UI_trait_lightfooteddesc = "(潛行移動時速度更快.)",

UI_trait_nimble = "輕盈步伐",
UI_trait_nimbledesc = "(使用武器瞄準時移動更快.)",

UI_trait_marathonrunner = "馬拉松跑者",
UI_trait_marathonrunnerdesc = "",

UI_trait_strongnimble = "適應",
UI_trait_strongnimbledesc = "",

UI_trait_mushroomer = "蘑菇專家",
UI_trait_mushroomerdesc = "增加在搜索時找到蘑菇的機會.<br>了解 草藥師 天賦:<br>可找到藥草並用以製作藥劑及膏藥.<br>(可辨認有毒植物.)",

UI_trait_amforager = "採集者",
UI_trait_amforagerdesc = "",

UI_trait_amtrapper = "陷阱師",
UI_trait_amtrapperdesc = "(知道所有陷阱配方.)",

UI_trait_amcook = "洗碗工",
UI_trait_amcookdesc = "",

UI_trait_amelectrician = "電工",
UI_trait_amelectriciandesc = "",

UI_trait_ammechanic = "黑手",
UI_trait_ammechanicdesc = "",

UI_trait_amcarpenter = "木匠",
UI_trait_amcarpenterdesc = "",

UI_trait_ammetalworker = "打鐵匠",
UI_trait_ammetalworkerdesc = "",

UI_trait_durabile = "高耐久",
UI_trait_durabiledesc = "(進戰武器損壞更慢.)",

UI_trait_shortbladefan = "穿刺公",
UI_trait_shortbladefandesc = "",

UI_trait_shortbluntfan = "粉碎者",
UI_trait_shortbluntfandesc = "",

UI_trait_cutter = "屠夫",
UI_trait_cutterdesc = "",

UI_trait_spearman = "槍兵",
UI_trait_spearmandesc = "",

UI_trait_swordsman = "劍士",
UI_trait_swordsmandesc = "",

UI_trait_gunfan = "槍手",
UI_trait_gunfandesc = "",

UI_trait_sharpshooter = "神射手",
UI_trait_sharpshooterdesc = "",

-- 負面特質

UI_trait_slack = "懶散",
UI_trait_slackdesc = "",



There were some blank trait description so i just leave them like that,also this is for Traditional chinese uses
UI_EN改成UI_CN
hea  [developer] 16 Apr, 2022 @ 3:26am 
@NEP IS LIFE @Xiao_Xuan thank you for respond. <3
I will add this in the next update.
Cinissh 16 Apr, 2022 @ 10:06pm 
Thanks for the mod. Portuguese Brazilian translation.:

UI_PTBR = { -- <br> -- Positive traits UI_trait_sneaky = "Sorrateiro", UI_trait_sneakydesc = "(Move-se mais furtivamente enquanto esgueira.)", UI_trait_lightfooted = "Pés Leves", UI_trait_lightfooteddesc = "(Move-se mais rápido enquanto esgueira.)", UI_trait_nimble = "Ligeiro", UI_trait_nimbledesc = "(Move-se mais rápido enquanto está com a arma sacada e enquanto mira)", UI_trait_marathonrunner = "Maratonista", UI_trait_marathonrunnerdesc = "", UI_trait_strongnimble = "Adaptável", UI_trait_strongnimbledesc = "", UI_trait_mushroomer = "Coletor de Cogumelos", UI_trait_mushroomerdesc = "Maior chance de encontrar cogumelos enquanto coleta.<br>Sabe a receita Herbalista:<br>Pode encontrar ervas medicinais e remédios artesanais.<br>(Sabe identificar alimentos venenosos..)", UI_trait_amforager = "Coletor", UI_trait_amforagerdesc = "", UI_trait_amtrapper = "Caçador", UI_trait_amtrapperdesc = "(Sabe a receita de armadilhas.)", UI_trait_amcook = "Auxiliar de Cozinha", UI_trait_amcookdesc = "", UI_trait_amelectrician = "Eletricista", UI_trait_amelectriciandesc = "", UI_trait_ammechanic = "Mecânico", UI_trait_ammechanicdesc = "", UI_trait_amcarpenter = "Carpinteiro", UI_trait_amcarpenterdesc = "", UI_trait_ammetalworker = "Soldador", UI_trait_ammetalworkerdesc = "", UI_trait_durabile = "Durável", UI_trait_durabiledesc = "(Armas corpo a corpo são mais duradouras.)", UI_trait_shortbladefan = "Perfurador", UI_trait_shortbladefandesc = "", UI_trait_shortbluntfan = "Esmagador", UI_trait_shortbluntfandesc = "", UI_trait_cutter = "Cortador", UI_trait_cutterdesc = "", UI_trait_spearman = "Lanceiro", UI_trait_spearmandesc = "", UI_trait_swordsman = "Espadachim", UI_trait_swordsmandesc = "", UI_trait_gunfan = "Artilheiro", UI_trait_gunfandesc = "", UI_trait_sharpshooter = "Bom Atirador", UI_trait_sharpshooterdesc = "", -- Negative traits UI_trait_slack = "Preguiçoso", UI_trait_slackdesc = "", }
hea  [developer] 17 Apr, 2022 @ 12:45am 
@Cinissh thank you! Will add on the new update
hea  [developer] 17 Apr, 2022 @ 9:05am 
Last update:

UI_trait_weathersensitive = "Weather Sensitive",
UI_trait_weathersensitivedesc = "Head may ache with approaching precipitation.<br>(The stronger the precipitation, the greater the pain.)",

UI_trait_sorelegstrait = "Sore legs",
UI_trait_sorelegstraitrdesc = "Legs begin to hurt while running.<br>During the sprint, the legs hurt more and exhales very quickly.",

UI_trait_cangrabmore = "Strong Back",
UI_trait_cangrabmoredesc = "Carries more weight.<br>(plus 1-2 max weight depending on Strength).",

UI_trait_cangrabless = "Weak Back",
UI_trait_cangrablessdesc = "Carries less weight.<br>(minus 1-3 max weight depending on Strength).",
Last edited by hea; 17 Apr, 2022 @ 9:05am
NEP IS LIFE 17 Apr, 2022 @ 6:18pm 
UI_trait_weathersensitive = "風溼型頭痛",
UI_trait_weathersensitivedesc = "你隨著天氣的糟糕程度開始感到頭痛.<br>(天氣越糟(降水越大),疼痛程度越大)",

UI_trait_sorelegstrait = "鐵腿",
UI_trait_sorelegstraitrdesc = "你的腳只要跑步就會感到疼痛.<br>跑得越久疼痛程度越大,而且更容易疲憊",

UI_trait_cangrabmore = "虎背熊腰",
UI_trait_cangrabmoredesc = "增加自身可負重量.<br>(依據力量程度增加1-2公斤負重上限).",

UI_trait_cangrabless = "腰骨貧弱",
UI_trait_cangrablessdesc = "減少自身可負重量.<br>(依據力量程度減少1-3公斤負重上限).",
Last edited by NEP IS LIFE; 18 Apr, 2022 @ 4:54am
hea  [developer] 17 Apr, 2022 @ 10:00pm 
@NEP IS LIFE thank you for translation. :3
As always - will be added in next update.
hea  [developer] 23 Apr, 2022 @ 4:16am 
Last update:

UI_trait_marathonrunner = "Marathon runner",
UI_trait_marathonrunnerdesc = "Slightly increased stamina recovery while running (not sprinting).",

UI_trait_sorelegstrait = "Sore legs",
UI_trait_sorelegstraitdesc = "Legs begin to hurt while running, doing fitness and stomping.<br>During the sprint, the legs hurt way more and exhales very quickly.<br>",

UI_trait_sensetivetooths = "Sensetive Tooths",
UI_trait_sensetivetoothsdesc = "Teeth can hurt after eating.<br>(The larger the portion of food, the more pain.)",

UI_trait_hbwounds= "Heavily Bleeding Wounds,
UI_trait_hbwoundsdesc = "Wounds bleed more after being wounded.<br>(+100% bleeding effect).",

UI_trait_wbwounds = "Weakly Bleeding Wounds",
UI_trait_wbwoundsdesc = "Wounds bleed less after being wounded.<br>(-50% bleeding effect).",
Last edited by hea; 23 Apr, 2022 @ 5:21am
NEP IS LIFE 23 Apr, 2022 @ 4:55am 
UI_trait_marathonrunner = "馬拉松跑者",
UI_trait_marathonrunnerdesc = "稍微增加在慢跑時的耐力回復速度(奔跑不適用).",

UI_trait_sorelegstrait = "鐵腿",
UI_trait_sorelegstraitdesc = "在跑步,下身鍛鍊或踩踏時,你的雙腿會開始感到疼痛.<br>在奔跑時疼痛會更加劇烈,且耐力會更快的消耗<br>",

UI_trait_sensetivetooths = "敏感性牙齒",
UI_trait_sensetivetoothsdesc = "你的牙齦在進食後可能會感到疼痛.<br>(疼痛程度隨進食量增加)",

UI_trait_bleedingwounds = "血友病",
UI_trait_bleedingwoundsdesc = "傷口流血程度更快.<br>(+100%流血效果).",

UI_trait_anemiawounds = "貧血",
UI_trait_anemiawoundsdesc = "傷口流血程度減緩.<br>(-50%流血效果).",

P.S.
An advice, "Anemia Wounds" with less bleeding effect doesn't seems...appropriate.
Can be change to something like "thick blood", more suitable for the trait effect i think.
Translation for "thick blood" will be "血稠"
hea  [developer] 23 Apr, 2022 @ 5:08am 
@NEP IS LIFE you're kinda right.
Traits will called as "Heavily Bleeding Wounds" and "Weakly Bleeding Wounds".
Last edited by hea; 23 Apr, 2022 @ 5:08am
NEP IS LIFE 23 Apr, 2022 @ 5:18am 
Originally posted by hea:
@NEP IS LIFE you're kinda right.
Traits will called as "Heavily Bleeding Wounds" and "Weakly Bleeding Wounds".
That should do it.
NEP IS LIFE 23 Apr, 2022 @ 6:12am 
Originally posted by NEP IS LIFE:
Originally posted by hea:
@NEP IS LIFE you're kinda right.
Traits will called as "Heavily Bleeding Wounds" and "Weakly Bleeding Wounds".
That should do it.
"Heavily Bleeding Wounds" > "流血傾向"
"Weakly Bleeding Wounds" > "凝血傾向"
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