Team Fortress 2

Team Fortress 2

The Road Block
Stats :3
Pro:
+20% Damage
+20% Fire Rate
+20% Magazin Size
Kontra:
-25% Reload Speed
-20% Secondary Ammo
-10% Deploy Speed
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Showing 1-15 of 149 comments
BadScra 1 Jul, 2014 @ 2:06pm 
it's very high pro
Bubba Gaming 1 Jul, 2014 @ 2:14pm 
maybe this.

pros:
-mini crits agains spies
-+15% firing speed

cons:
-20% less damage
-20% less accuracy

pretty simple and make it usefull when you stay in your area when harrased by spies and prevents the sniper to run into the battle with its smg like an idiot.
Schnivän☆ 2 Jul, 2014 @ 4:21am 
Originally posted by just youri:
maybe this.

pros:
-mini crits agains spies
-+15% firing speed

cons:
-20% less damage
-20% less accuracy

pretty simple and make it usefull when you stay in your area when harrased by spies and prevents the sniper to run into the battle with its smg like an idiot.
But what is if there are no Spy's ?
Jester 2 Jul, 2014 @ 8:49am 
+ 50% tighter spread
+ 20% firing rate
- 15% damage penalty
- Mini-crits whenever it would normally crit
AwterSix 2 Jul, 2014 @ 10:00am 
no spread
10% clip size
-10% firing speed
is loud as ♥♥♥♥
-10% chance of crits
Bubba Gaming 2 Jul, 2014 @ 3:30pm 
Originally posted by KokonutLP:
Originally posted by just youri:
maybe this.

pros:
-mini crits agains spies
-+15% firing speed

cons:
-20% less damage
-20% less accuracy

pretty simple and make it usefull when you stay in your area when harrased by spies and prevents the sniper to run into the battle with its smg like an idiot.
But what is if there are no Spy's ?

what if there are only spy's?
content 2 Jul, 2014 @ 4:34pm 
The Pros

+20% firing speed

Cons

-15% less accurate
-10% dmg
Festive 3 Jul, 2014 @ 2:33am 
I did stats for the other weapons and this will go with it
Damage Increases per hit with out miss + 1 damage each till Reload
(max 24 extra damage) (Do not gain damage from buildings) (Stacks with sniper)
Frist 3 shots without stop are 100% accurate After -30% less accurate then normal
(Burst control fire would be the best way to use this not holding down the Trigger)
- 16% Clip size
Picking up ammo Fills gun without the need for reload
Non Ranged Sorces do 50% more damage when deployed



Last edited by Festive; 3 Jul, 2014 @ 2:37am
Originally posted by Jay:
+ 50% tighter spread
+ 20% firing rate
- 15% damage penalty
- Mini-crits whenever it would normally crit
I quite like this, actually.
Saint Alfonso 3 Jul, 2014 @ 4:25pm 
40% faster shooting
90% larger clip size
30% faster reload
-15% less damage
-150% less accurate
Pumpo 4 Jul, 2014 @ 12:56am 
Special Effect: Genteel Smoke
@HummusCam 4 Jul, 2014 @ 1:16am 
Originally posted by KokonutLP:
Originally posted by just youri:
maybe this.

pros:
-mini crits agains spies
-+15% firing speed

cons:
-20% less damage
-20% less accuracy

pretty simple and make it usefull when you stay in your area when harrased by spies and prevents the sniper to run into the battle with its smg like an idiot.
But what is if there are no Spy's ?

That's Like Spy-Cicle and you saying but what if no pyro's? if there isnt any there isnt any. live with it.
Sir Crocodile 4 Jul, 2014 @ 1:57am 
+20% damage
each third shot is a mini-crit
-30%reload speed
-15% acurate
no random crits
Last edited by Sir Crocodile; 4 Jul, 2014 @ 1:58am
Lothyde 4 Jul, 2014 @ 1:57am 
+20% Clip size (so it's 30 bullets)
+20% Reload time
-50% Inicial damage
Damage depends on how many bullets are left on the main weapon. Weapon damage increases by 1% for each time the main weapon has -1% left bullets (for exmaple if the main weapon has 10% bullets left the weapon damage will increase by 90%, making it +40% damage)
Good when you don't have any bullets left on the main weapon
Shambler 4 Jul, 2014 @ 2:49am 
Pros:
+50% faster firing speed
+30% reaload speed
+Random crits will randomly appear 50% more often
Cons:
-25% less health on wearer
-25% clip size
-Fire damage will insta-crit you
-Bullet damage will mini-crit you
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