Team Fortress 2

Team Fortress 2

The Hightower Hollowpoint
OSNK 1 Jul, 2014 @ 10:29am
STATS!!!
MAH NEW STATZ

+50% attack speed
Bullets curve either left or right
on alt click it changes which way the bullet curves (left or right)
bodyshots do -50% damage
headshots do +50% damage
Bullet will fly uncurved for 2000 hammer units (about 20 feet)
when fully charged there will be a red X where the bullet will fly to

just so people have an EZer time using it so it's not as useless but still needs dem skillz 1337 5k1llz
Last edited by OSNK; 11 Jul, 2014 @ 2:29pm
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Showing 1-15 of 245 comments
Pros
+15 health on headshot
Cons
-15 Damage from headshot
Bubba Gaming 1 Jul, 2014 @ 2:24pm 
pros:

-you will be able to fire semi-automatic
-increases charge speed by 30%

cons:

-on hit: you will lose 30hp aswell
-on miss: you will lose 60hp
-blocks all posible healing exept the healing closet at the base
Sparkwire  [developer] 1 Jul, 2014 @ 4:13pm 
Originally posted by -W3E- Confirmed Traitor:
+50% attack speed
Bullets curve either left or right
on alt click it changes which way the bullet curves (left or right)
bodyshots do -50% damage
headshots do +50% damage
Bullet will fly uncurved for 2000 hammer units (about 20 feet)


This is a really cool stat! I'd love to see more bullet drop/curve stats. Great work!
chilly 1 Jul, 2014 @ 4:34pm 
The curve thing is very strange for the sniper rifle...a weapon designed to be accurate at long ranges. If implemented well, it could still be a fun and useful weapon though.

For my stat idea
+Reload speed
-Charge rate
+20% damage on headshot
-20% damage on bodyshot
Quickscopers wet dream cannon
+5% increase in charge
+10% movement speed when scoped
-20% damage on bodyshots
+15% damage vulnerability from all sources when active
Clifford 2 Jul, 2014 @ 2:11am 
Looks heavier but stronger.

Quicker charge, more damage, but with movement penalties.
Thore 2 Jul, 2014 @ 6:51am 
How about:

+2 Bullets in clip (3 in total) (you can rapidfire, but you'll have to reload all 3 bullets)
-50% Damage
While active:
-7% Movement speed (like a demoman)
Last edited by Thore; 2 Jul, 2014 @ 6:53am
pros:
-Infinite ammo
-can rapid fire unscoped
cons:
-no ammo when scoped
-Cannot scope


isnt it balanced perfectly?
Jester 2 Jul, 2014 @ 8:46am 
Semi-automatic sniper rifle with 5 rounds in a clip, and 4 spare clips (same amount of ammo as stock)

+ 50% damage bonus while scoped
+ Can penetrate targets
- No charging or headshots
- 10% explosive vulnerability on wearer

Basically you can unleash bodyshot hell on your targets, and line up shots to kill multiple classes, but you can't headshot. Each shot does around 75 damage while scoped.
AwterSix 2 Jul, 2014 @ 9:57am 
Can Zoom twice
Zooms completely out after being fired
+5 clip size
(i liked the bullet curve so:)
bullet loses heigth without any damage redcution (or maybe with)
RIFTMAKER 2 Jul, 2014 @ 10:43am 
-w3e- i agree with your stats ....and ps: maybe the the zoom cross has an little cross on the left and right?
Cast 2 Jul, 2014 @ 2:24pm 
How could this weapon's stats compliment the Street Sweaper? How about if one causes a damage penalty when used, while the other provides a health bonus when it makes a successful hit. The sniper then can be self sufficient as a front liner, provided they know how to time their attacks and make withdrawls to snipe and recoup health.
content 2 Jul, 2014 @ 4:42pm 
The Pros
Has a 5 round clip (5 clips)
Semi-Automatic

Cons

-30% charge speed
Has high recoil (only if scoped)
Headshots does 50% less damage

Last edited by content; 2 Jul, 2014 @ 4:45pm
Hooman 2 Jul, 2014 @ 8:05pm 
Originally posted by -W3E- Confirmed Traitor:
+50% attack speed
Bullets curve either left or right
on alt click it changes which way the bullet curves (left or right)
bodyshots do -50% damage
headshots do +50% damage
Bullet will fly uncurved for 2000 hammer units (about 20 feet)
In a game like TF2, does stats simple wont work, how about this:
PROS:
Went fully charge, you are able to see foes threw walls
Headshooted foes will become visible to your teammates (Even spies)
CONS:
Headshoots will do minicrits insted of crits




Festive 3 Jul, 2014 @ 2:17am 
Fire Rate +20%
After 5 Shots must Reload a Clip (Clip size would from 1 to 5)
No unscooping until Reload needed
200% Slower Reload (Mabye a new anamation needed)
Takes Mini Crits when Reloading
-34% ammo for all weapons
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