Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Legend
The_Inquisitor  [開発者] 2022年4月15日 7時30分
Bug Report
Leave any bugs or issues you have noticed here.
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_Zevon 2022年4月16日 15時27分 
I'm looking into this as well, and it seems to be coming from one of the the Armed Citizenry tables, so if you need me to change something on my end I'll see what I can do. I still haven't figured out exactly where it's coming from.

(For clarity, I'm the dev on the garrison mod.)
最近の変更は_Zevonが行いました; 2022年4月16日 15時28分
_Zevon 2022年4月16日 15時51分 
Okay, I think I found it. It was from some old carry overs from WH2 that when I removed them it seems to no longer crash. For some reason it wouldn't crash by itself, but when loaded it with your mod it would crash.

I have uploaded a fix now.
The_Inquisitor  [開発者] 2022年4月16日 17時44分 
_Zorbaz の投稿を引用:
Okay, I think I found it. It was from some old carry overs from WH2 that when I removed them it seems to no longer crash. For some reason it wouldn't crash by itself, but when loaded it with your mod it would crash.

I have uploaded a fix now.
As I suspected. Thanks for sorting this out mate!
Playing as Khorne I can only make the Inferius citadel, but not the Brazen altar, Blood marches and bleeding spire?
The_Inquisitor  [開発者] 2022年4月17日 8時15分 
Daddy Waroot の投稿を引用:
Playing as Khorne I can only make the Inferius citadel, but not the Brazen altar, Blood marches and bleeding spire?
As the google sheets file says, those three are not implemented yet because the current modding resources don't allow it.
The factionwide replenishment from the Shang Yang landmark for Tzeentch doesn't seem to work.
_Zevon 2022年4月18日 12時34分 
The_Inquisitor の投稿を引用:
_Zorbaz の投稿を引用:
Okay, I think I found it. It was from some old carry overs from WH2 that when I removed them it seems to no longer crash. For some reason it wouldn't crash by itself, but when loaded it with your mod it would crash.

I have uploaded a fix now.
As I suspected. Thanks for sorting this out mate!


So I'm still getting bug reports on my end, but I can't reproduce the crash on my end. Did you see any other possible issues on your end that I might have missed?
_Zevon 2022年4月18日 15時46分 
Hey, so I spent several hours on this and I still can't find the new problem. It seems to crash before even reaching the first splash screen.
The_Inquisitor  [開発者] 2022年4月18日 18時20分 
_Zorbaz の投稿を引用:
Hey, so I spent several hours on this and I still can't find the new problem. It seems to crash before even reaching the first splash screen.
I'll take another look at my own .pack, what exactly caused the crashes on your end?
Arvay6 2022年4月19日 11時01分 
Hey so slight problem with the Forges of Nan-Gau, when you're playing coop with a friend you're fine as the storm dragon. But my friend who was playing the iron dragon was essentially locked out of the last part of the Cathay research tree because he couldn't get the forges. Any way you could remove the requirement of having the unique building so coop Cathay players can both finish their research trees?
The_Inquisitor  [開発者] 2022年4月19日 18時10分 
Arvay6 の投稿を引用:
Hey so slight problem with the Forges of Nan-Gau, when you're playing coop with a friend you're fine as the storm dragon. But my friend who was playing the iron dragon was essentially locked out of the last part of the Cathay research tree because he couldn't get the forges. Any way you could remove the requirement of having the unique building so coop Cathay players can both finish their research trees?
Sorry, I thought I got rid of that requirement in the last update. I will release a small bugfix update later today.
@The_Inquisitor Cathay's landmark House of Alchemy seems has yin effect but presented as a yang building and provide yang effect. And the healing flask ability dont seems to work probably because healing works a little bit different in game 3.
The_Inquisitor  [開発者] 2022年4月23日 23時56分 
@Carnage for Khaine
I'll have a look. thanks
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