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Fixed that and added Sunflower, Star in a Bottle and Creative Shock to the 'debuff' whitelist
I'm going to delete my comment on the mod page in the workshop, my apologies for doing that in the first place.
server.log: https://files.catbox.moe/axubzk.log
Okay
Fixed the spam thing for next update, I forgot the put a check for that
Your mod somehow makes it so that the excavation fully destroys all the ores but only drops 1 of the ore type instead of the amount that was in the vein... (It only happens in multiplayer)
Seems a bit weird considering that these mods are vastly different...
I mentioned it because the bug happened when i enabled the mod and it fixed itself when i disabled the mod.
The issue is probably related to this NPE, here's the server.log: https://files.catbox.moe/amspa1.log
Sorry for not giving the log earlier
Just incase its actually the problem because multiplayer is wack, pushed out the bugfix for that one. Tell me if it fixes or if it didnt send logs again
Yes thank you, that bug fix also solved my issue.
it also sometimes softlocks when left clicking multiple times with some mods enabled (starlight river being one potential candidate), causing the player to perpetually spin the weapon around themself, preventing any further use of left click in game. However, this isn't present when only the mod (and cheat sheet) are present
Sometimes it doesn't like being put in the slot, and sometimes when reforged it just reverts to base stats and other times it gets like, 20+ extra damage despite not having a modifier.
I've found that using the melee attack is what allows it to be put into the slot again, so my guess is that this might be some weird thing about it having two different attacks.
Edit: Oh yeah, it's definitely the two weapons part. Both the melee and ranged versions can get different modifiers.
For the second issue, maybe upload a log somewhere and I might find the issue there
Makes sense, ill just make it a melee + range weapon rather than a swap between melee/range
I've done some mild testing to see if it was modded equipment screwing things up and that doesn't seem to be the case, but I could have missed something.
Edit: Maybe certain bosses have to do with it? I couldn't get it to work against Plantera, but against Pumpkin and Frost Moon bosses it works.
Ill put out the patch after I iron out most of the 1.4.4 bugs and some restructuring
a similar thing happens with the Pleasure Tail except with only the buff icon and not the tail itself