tModLoader

tModLoader

Lobotomy Corporation
 This topic has been pinned, so it's probably important
Kerubii  [developer] 1 Feb, 2023 @ 4:06am
Bug Reports
I forgot to make this

Post Bug Reports here instead of the comments
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Showing 1-15 of 34 comments
NO_lookIgotTHISma 18 Feb, 2023 @ 7:03pm 
Binding Jacket can be trigger by Banner buffs
Kerubii  [developer] 18 Feb, 2023 @ 9:25pm 
Originally posted by NO_lookIgotTHISma:
Binding Jacket can be trigger by Banner buffs
♥♥♥♥
Fixed that and added Sunflower, Star in a Bottle and Creative Shock to the 'debuff' whitelist
staticbrain 3 Jul, 2023 @ 2:41pm 
Hello, it seems that the bugs i was having in multiplayer, from what i am trying to replicate, were related to other mods. However, the mod spams NREs in the server.log file, which i'm going to post here. (or try to if steam doesn't block the link)
I'm going to delete my comment on the mod page in the workshop, my apologies for doing that in the first place.

server.log: https://files.catbox.moe/axubzk.log
Kerubii  [developer] 3 Jul, 2023 @ 8:25pm 
Originally posted by theendtimes411:
Hello, it seems that the bugs i was having in multiplayer, from what i am trying to replicate, were related to other mods. However, the mod spams NREs in the server.log file, which i'm going to post here. (or try to if steam doesn't block the link)
I'm going to delete my comment on the mod page in the workshop, my apologies for doing that in the first place.

server.log: https://files.catbox.moe/axubzk.log

Okay
Fixed the spam thing for next update, I forgot the put a check for that
Xyales 27 Jul, 2023 @ 1:09pm 
There seems to be a compatibility issue with the Ore Excavation mod and your mod.
Your mod somehow makes it so that the excavation fully destroys all the ores but only drops 1 of the ore type instead of the amount that was in the vein... (It only happens in multiplayer)

Seems a bit weird considering that these mods are vastly different...
Kerubii  [developer] 27 Jul, 2023 @ 10:54pm 
Originally posted by Xyales:
There seems to be a compatibility issue with the Ore Excavation mod and your mod.
Your mod somehow makes it so that the excavation fully destroys all the ores but only drops 1 of the ore type instead of the amount that was in the vein... (It only happens in multiplayer)

Seems a bit weird considering that these mods are vastly different...
This mod does not touch anything related to how breaking blocks work, are you sure that the same outcome does not happen if this mod is off?
Xyales 28 Jul, 2023 @ 9:14am 
Originally posted by Kerubii:
This mod does not touch anything related to how breaking blocks work, are you sure that the same outcome does not happen if this mod is off?

I mentioned it because the bug happened when i enabled the mod and it fixed itself when i disabled the mod.

The issue is probably related to this NPE, here's the server.log: https://files.catbox.moe/amspa1.log

Sorry for not giving the log earlier :cinnamon2:
Kerubii  [developer] 28 Jul, 2023 @ 11:46am 
Originally posted by Xyales:
Originally posted by Kerubii:
This mod does not touch anything related to how breaking blocks work, are you sure that the same outcome does not happen if this mod is off?

I mentioned it because the bug happened when i enabled the mod and it fixed itself when i disabled the mod.

The issue is probably related to this NPE, here's the server.log: https://files.catbox.moe/amspa1.log

Sorry for not giving the log earlier :cinnamon2:
Couldn't see a problem except for the bug from the previous one
Just incase its actually the problem because multiplayer is wack, pushed out the bugfix for that one. Tell me if it fixes or if it didnt send logs again
Xyales 29 Jul, 2023 @ 4:29am 
Originally posted by Kerubii:
Couldn't see a problem except for the bug from the previous one
Just incase its actually the problem because multiplayer is wack, pushed out the bugfix for that one. Tell me if it fixes or if it didnt send logs again

Yes thank you, that bug fix also solved my issue.
Yellow Wollyhop 7 Aug, 2023 @ 1:35pm 
Harmony (Realized EGO) with musical addiction sometimes does an extremely high amount of damage (in the upwards of thousands, i've seen it deal ~8000 per hit, sometimes reaching ~2 million DPS when focusing on a dummy with the primary fire)


it also sometimes softlocks when left clicking multiple times with some mods enabled (starlight river being one potential candidate), causing the player to perpetually spin the weapon around themself, preventing any further use of left click in game. However, this isn't present when only the mod (and cheat sheet) are present
Last edited by Yellow Wollyhop; 7 Aug, 2023 @ 1:48pm
shark uppercut 13 Aug, 2023 @ 3:29pm 
I've found that Crimson Scar does not like Goblin Tinkerer's Reforging.
Sometimes it doesn't like being put in the slot, and sometimes when reforged it just reverts to base stats and other times it gets like, 20+ extra damage despite not having a modifier.
I've found that using the melee attack is what allows it to be put into the slot again, so my guess is that this might be some weird thing about it having two different attacks.
Edit: Oh yeah, it's definitely the two weapons part. Both the melee and ranged versions can get different modifiers.
Last edited by shark uppercut; 13 Aug, 2023 @ 3:31pm
Kerubii  [developer] 13 Aug, 2023 @ 6:47pm 
Originally posted by Yellow Wollyhop:
Harmony (Realized EGO) with musical addiction sometimes does an extremely high amount of damage (in the upwards of thousands, i've seen it deal ~8000 per hit, sometimes reaching ~2 million DPS when focusing on a dummy with the primary fire)


it also sometimes softlocks when left clicking multiple times with some mods enabled (starlight river being one potential candidate), causing the player to perpetually spin the weapon around themself, preventing any further use of left click in game. However, this isn't present when only the mod (and cheat sheet) are present
First issue was due to me being a dumdum and its now fixed
For the second issue, maybe upload a log somewhere and I might find the issue there


Originally posted by shark uppercut:
I've found that Crimson Scar does not like Goblin Tinkerer's Reforging.
Sometimes it doesn't like being put in the slot, and sometimes when reforged it just reverts to base stats and other times it gets like, 20+ extra damage despite not having a modifier.
I've found that using the melee attack is what allows it to be put into the slot again, so my guess is that this might be some weird thing about it having two different attacks.
Edit: Oh yeah, it's definitely the two weapons part. Both the melee and ranged versions can get different modifiers.
Makes sense, ill just make it a melee + range weapon rather than a swap between melee/range
shark uppercut 20 Aug, 2023 @ 3:21am 
Black Swan Realized seems to be capable of doing an obscene amount of damage under unknown conditions, to the point where it doesn't seem intentional. 2000-5000 with only it's left click, I manged to reach 203016 DPS at one point. I can't tell if it's the reflect or Broken Dreams that causes this, but it's incredible. Once whatever condition is met, I've near instant killed some bosses with 1-3 direct hits.
I've done some mild testing to see if it was modded equipment screwing things up and that doesn't seem to be the case, but I could have missed something.
Edit: Maybe certain bosses have to do with it? I couldn't get it to work against Plantera, but against Pumpkin and Frost Moon bosses it works.
Last edited by shark uppercut; 20 Aug, 2023 @ 3:44am
Kerubii  [developer] 20 Aug, 2023 @ 4:53am 
Originally posted by shark uppercut:
Black Swan Realized seems to be capable of doing an obscene amount of damage under unknown conditions, to the point where it doesn't seem intentional. 2000-5000 with only it's left click, I manged to reach 203016 DPS at one point. I can't tell if it's the reflect or Broken Dreams that causes this, but it's incredible. Once whatever condition is met, I've near instant killed some bosses with 1-3 direct hits.
I've done some mild testing to see if it was modded equipment screwing things up and that doesn't seem to be the case, but I could have missed something.
Edit: Maybe certain bosses have to do with it? I couldn't get it to work against Plantera, but against Pumpkin and Frost Moon bosses it works.
Same Issue as Harmony actually, The update changed how defenses work it just continues to lower defense which puts defense to the negatives
Ill put out the patch after I iron out most of the 1.4.4 bugs and some restructuring
Evernight 31 Jul, 2024 @ 1:46pm 
the "Look for the Day" buffs/debuffs from Today's Expression Realized are permanent to the player character even after leaving or joining a seperate world,
a similar thing happens with the Pleasure Tail except with only the buff icon and not the tail itself
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