tModLoader

tModLoader

Terrarchitect
tModLoader Server Crashing
Just wanted to start a thread. Currently running Terrraria v1.4.3.6 and tModLoader v2022.5.103.34.

I've confirmed Terrarchitect is causing server crashing.

Relevant log lines:

[02:54:14] [Main Thread/INFO] [tML]: Unloading mods [02:54:15] [Main Thread/INFO] [tML]: Finding Mods... [02:54:15] [Main Thread/INFO] [tML]: Sandboxing: Terrarchitect [02:54:15] [Main Thread/INFO] [tML]: Instantiating Mods... [02:54:15] [Main Thread/INFO] [tML]: Initializing: ModLoader (tModLoader) v2022.5.103.34 [02:54:15] [Main Thread/INFO] [tML]: Initializing: Terrarchitect (Terrarchitect) v1.4.0.2

I know it's not too helpful. I just don't know where to find any other logs. Let me know if I can be anymore of assistance.
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Showing 1-5 of 5 comments
ShadowTime1290 28 Jun, 2022 @ 3:55pm 
More Info: I am also using the standalone tModLoader server from github on Linux.
LOGIEBEAR  [developer] 30 Jun, 2022 @ 1:42am 
Hi, unfortunately those logs don't even indicate a crash. Can you be more specific?

Does the server crash immediately on startup or does it crash at a specific point (.e.g. if you place a Terrarchitect tile?)

Your version of Terrarchitect is also a bit out of date. You have v1.4.0.2 whereas the latest version is v1.4.0.5. Maybe try updating Terrarchitect?
ShadowTime1290 30 Jun, 2022 @ 10:43pm 
The server fails to even start.

I updated the mod to the v1.4.0.5. Terraria is v1.4.3.6 and tModloader v2022.5.103.34.

Here is some more logs:

Initializing: Terrarchitect (Terrarchitect) v1.4.0.5 terminate called after throwing an instance of 'PAL_SEHException' terminate called recursively ./tModLoaderServer: line 1: 14 Aborted dotnet tModLoader.dll -server "$@"

I have tried hosting a server on my windows machine with the "start-tModLoaderServer.bat" file in the steam directory. That works fine the server starts with no issue.

I have a dedicated server I use to host all my games servers and it uses linux and that one fails to start with Terrarchitect.
Last edited by ShadowTime1290; 30 Jun, 2022 @ 10:44pm
LOGIEBEAR  [developer] 1 Jul, 2022 @ 3:22am 
The mod has just been updated to 1.4.0.6. See if it initialises now.
ShadowTime1290 1 Jul, 2022 @ 8:52pm 
The issue seems to be solved! Thanks for the help!
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