Transport Fever 2

Transport Fever 2

Yeol's Senseless Industries 2.21a
ClaudeJ 22 Jul, 2022 @ 2:09pm
Favorite map to play on ?
Hey there,
could you recommend a few maps you have fun games with Senseless on ?

Cheers
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Showing 1-6 of 6 comments
GordonDry 22 Jul, 2022 @ 2:38pm 
Months ago I decided to always create a new map in map editor with handplaced towns, industries and roads before I start.

For the map I use either
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2016383483
or
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2832202381

plus on top
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2287243610

I turn off the automatical industry spawn/decay options.
ClaudeJ 23 Jul, 2022 @ 5:00am 
Hey GordonDry, thanks for your input.

Yeah, I just did the same and started to tickle with hand placing industries.

A couple of nice seed I've used are DEVIL and Vietnam13884. Yeah, go figure.
Ratio is 4:1 Megalomaniac.

It gives me space and nice rivers flowing North to South.

I've added the Gloomy Autumn package too by the way.

Are you throwing any other mod into the mix ? DDR I guess ?


PS: if you are inclined to do so, I would be thrilled to try one of your map.I need some inspiration to spread my industries convincingly.
Last edited by ClaudeJ; 23 Jul, 2022 @ 5:02am
GordonDry 23 Jul, 2022 @ 5:08am 
Actually I avoid "very large"and "megalomaniac" as those map sizes trigger the flickering texture bug.

I use a huge bucket full of mods, so giving you the map could be a pita.
Last edited by GordonDry; 23 Jul, 2022 @ 5:09am
ClaudeJ 11 Aug, 2022 @ 9:12am 
Hey there Gordon,
if that's not too much of pain, may you share some screenshots of your hand placed industries and cities ?
I'm looking for inspiration.
GordonDry 11 Aug, 2022 @ 12:35pm 
Perhaps. But I need to be in the mood. As my actual playthrough is still in the 1870s and the 2nd time I use the Rail & Tracks Industry mod I consider it as not being very representative of my style.

I just place raw resource plants into the wild where it fits and processing plants at the edge of industrial areas of towns or even within.
Very early stuff like sawmills I put a little outside of a town, but not too much.

Sometimes I place all roads by hand, sometimes I let the map editor do it but erase and rebuild long stretches of it.
I always delete and rebuild road bridges as the vanilla bridge building algorithm sucks.
Last edited by GordonDry; 11 Aug, 2022 @ 12:35pm
ClaudeJ 11 Aug, 2022 @ 1:44pm 
Nice! Thanks for these suggestions, GordonDry.
Makes feel like to get to know more about industrial history of a place and build a map o fit.

Cheers
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