RimWorld

RimWorld

Supersoldiers Unleashed (VFE - Ancients Patch)
Victor  [developer] 25 Apr, 2022 @ 10:30pm
Bug reports
Is something not working as intended? Let me know!
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Showing 1-9 of 9 comments
Lil Mr. Bunger 28 Dec, 2022 @ 9:54am 
so um, ive started adding extra things more than injector pumps, and the fail% is going up instead of down when it goes past 0%, its really confusing
Victor  [developer] 28 Dec, 2022 @ 12:09pm 
@Lil Mr. Bunger What do you mean? Can you give me the specific scenario in which that happens? Try reproducing it on a dev quicktest
Three-legged Wolf 28 Apr, 2023 @ 2:52pm 
Heya, I seem to be having a UI related bug. Whenever I select "extract power" after a pawn gets in a pod the "select power to extract" interface fails to appear. I'm just locked in unable to move camera until I hit the escape key... this seems to remove the invisible UI window, after which my pawn will sit in the pod until the end of the cycle except it won't extract any power since I didn't select any; The pawns will just walk out and go on their way after that. here is my log:

https://gist.github.com/HugsLibRecordKeeper/75ec8c5c1912dfde182111b237fd6795
Victor  [developer] 28 Apr, 2023 @ 3:16pm 
@Three-legged Wolf I think you are mistaking this mod for VFEEA - Extract Super-Nanites
Three-legged Wolf 28 Apr, 2023 @ 3:19pm 
@Victor ah... this is very much the case. Sorry and thank you.
Novius8 1 Apr, 2024 @ 2:36am 
When I use this mod I get an error in GC stack overflow crash to desktop. I have a large modlist and it's conflicting with something. Because it fills the whole debug log with a thousand entries every second, I can't generate a report before it crashes. When I don't use the mod, the crash completely disappears.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2953804723 this is my modlist, it's not much to go off but maybe it helps.
Victor  [developer] 1 Apr, 2024 @ 5:00pm 
Originally posted by Novius8:
When I use this mod I get an error in GC stack overflow crash to desktop. I have a large modlist and it's conflicting with something. Because it fills the whole debug log with a thousand entries every second, I can't generate a report before it crashes. When I don't use the mod, the crash completely disappears.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2953804723 this is my modlist, it's not much to go off but maybe it helps.

Well... I'd need you to reproduce this problem with a minimal modlist, and for you to give me a log, so we could confirm that it is indeed this mod that is causing it.
Novius8 1 Apr, 2024 @ 9:07pm 
Originally posted by Victor:
Originally posted by Novius8:
When I use this mod I get an error in GC stack overflow crash to desktop. I have a large modlist and it's conflicting with something. Because it fills the whole debug log with a thousand entries every second, I can't generate a report before it crashes. When I don't use the mod, the crash completely disappears.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2953804723 this is my modlist, it's not much to go off but maybe it helps.

Well... I'd need you to reproduce this problem with a minimal modlist, and for you to give me a log, so we could confirm that it is indeed this mod that is causing it.

Yeah, I knew that was going to be a problem when I commented this... But I've never seen this kind of crash in rimworld before. It seemed like it was creating pawns, checking them and then something was deleting them so maybe mothballed pawns is the conflict mod? Like I said, the crash goes away when I don't have this mod installed so something isn't playing nice with another thing. I'm not really looking for a solution because its such an undertaking of a problem, just wanted to report there was an issue with something for the sake of other people with big mod lists.
Victor  [developer] 2 Apr, 2024 @ 6:44pm 
I think it's highly unlikely it's related to this mod, since all it's doing is changing values and creating a menu with XML Extensions
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