Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Secret Societies: Brigand Court
 This topic has been pinned, so it's probably important
Fuzzle  [developer] 1 May, 2022 @ 10:22am
Bug Reports
Please report any bugs you are experiencing with this mod here. Include as much detail as possible, including any other mods that you are using.

Also helpful are the log files. These can be found in the folder:

User\AppData\Local\Firaxis Games\Sid Meier's Civilization VI\Logs

If you get an error saying there is a problem with mods which sends you back to the main menu, take a look at Database.log and Modding.log..

If youre error is a full crash to desktop, you may also wish to examine Lua.log.
Last edited by Fuzzle; 23 Sep, 2023 @ 8:44am
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Showing 1-14 of 14 comments
The Phantom Flagship: the cannonballs it fires have an extremely high arc? Don't think that's on purpose haha.... it basically fires straight up in the air, and the cannonballs land a noticeable amount of time later.
TLhikan 30 Oct, 2022 @ 1:49pm 
Whenever I have this mod enabled, I can't build any mountain improvements (Ski resorts, Mountain Tunnels, The Incan UI): I tried a game with this mod only and the results where the same.

Here's a link to my log files: https://drive.google.com/file/d/1mP6vbv2te9n__MMY9esCUAoxFiS4zxGw/view?usp=sharing
Fuzzle  [developer] 30 Oct, 2022 @ 3:03pm 
I can't open that.
Fuzzle  [developer] 30 Oct, 2022 @ 4:31pm 
Problem solved. It was the new Unit Panel file I was using to put custom names on the Phantom Flagship. Investigating possible alternate solutions for that now.
TLhikan 30 Oct, 2022 @ 6:15pm 
Originally posted by Fuzzle:
I can't open that.

Hm, that's strange, I thought I had the permissions right. I can try to fix that if it'd still help at all.



Originally posted by Fuzzle:
Problem solved. It was the new Unit Panel file I was using to put custom names on the Phantom Flagship. Investigating possible alternate solutions for that now.

Great, thanks for looking into that!
Fuzzle  [developer] 30 Oct, 2022 @ 6:31pm 
Nah I more or less know what's causing it, just not how or why.
caffelattefox 7 Feb, 2023 @ 9:52pm 
Excuse me for being off-topic but I couldn't find other way to message the developer since I'm currently playing Civ6 at Epic and this is my first comment on Steam. I've made Japanese translation for the four secret society you've made to use in my community, and I thought it'd be better if I could share that translation data. Could you tell me how to send the sql file if that's fine? Sorry again for the inconvenience and disturbance.
Anyway, huge thanks for making and sharing great mods, and thank you for making it easier for non-Steamer to download your mod.
Fuzzle  [developer] 8 Feb, 2023 @ 10:40am 
Sure thing! You can dm me the files and I'll incorporate them as soon as I get a chance
rustyjones4 23 Apr, 2023 @ 6:49am 
I found a promotion (the ship's fourth) that was in German, not in English. I wondered what it was, can you fill me in? Thanks! I enjoy your secret soc mods.
Fuzzle  [developer] 23 Apr, 2023 @ 7:23pm 
I don't know what you mean by "the ship's fourth [promotion]"
rustyjones4 24 Apr, 2023 @ 9:39pm 
It was the fourth promotion the ship had received, but as they are random promotions, I guess the fact it was the fourth promotion was meaningless. Sorry for the red herring. Anyway, I see you've updated the mod, for which I thank you kindly.
CAIR 17 Oct, 2023 @ 4:14pm 
Hi, I don't play in English, nor German, so my game doesn't automatically show those localization texts. (I'm spanish)
But for some reason, when I play a game, this mod always runs in german, instead of english as I would have guessed. I think it may be because the Deutsch translation is the first language file in the folder?
Anyway, I tried to make a spanish translation of the mod files just so it doesn't appear to me in german. It doesn't work for me, so maybe it needs some tweaking from the author, but I thought I could share it, in case it works for you or for someone else.
Thank you for the mod! Its fun and nice to have.

https://drive.google.com/file/d/1weOrcj6vrd3wvoqkCelRCizjK-wNthse/view?usp=share_link
Texas Redhawk 13 Feb, 2024 @ 5:07am 
Originally posted by Morrowindnostalgia:
The Phantom Flagship: the cannonballs it fires have an extremely high arc? Don't think that's on purpose haha.... it basically fires straight up in the air, and the cannonballs land a noticeable amount of time later.
I'm getting this same issue too: the Phantom Flagship fires its shots directly into orbit, and they land somewhere between 2 and 4 seconds later.
When the Phantom Flagship is promoted to have Blackbeard's Short Fuse, which states it captures defeated naval units, it does not in fact capture defeated naval units, they still die.
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