XCOM 2
[WOTC] ADVENT Diversity Initiative (Version 1)
 This topic has been pinned, so it's probably important
Mr Danger Dude  [developer] 4 May, 2022 @ 4:21am
Enemy Details
This Discussion will mostly explain in detail all the new enemies this mod adds, so spoilers ahead
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Showing 1-9 of 9 comments
Mr Danger Dude  [developer] 4 May, 2022 @ 4:24am 
Viper Troopers

Viper Trooper
  • They appear as leaders at FL 2, and followers at FL 3.
Viper Serpens
  • They appear as leaders at FL 8, and followers at FL 9.
  • They receive the following perk/s:
    • Hard Target (+5 Dodge per enemy in sight, Max 30)
  • A grenade is added to their loadout
Viper Elite
  • They appear as leaders at FL 14, and followers at FL 15.
  • They receive the following perk/s:
    • Tactical Sense (+4 Defense per enemy in sight, Max 24)
    • Marauder (Standard shots don't end turn)
Last edited by Mr Danger Dude; 4 May, 2022 @ 4:35am
Mr Danger Dude  [developer] 4 May, 2022 @ 4:35am 
Viper Breachers

Viper Breacher
  • They appear as leaders at FL 2, and followers at FL 3.
  • They receive the following perk/s:
    • Lightning Reflexes
    • Rush and Bind (Run up and bind a distant target. Uses 1 AP regardless of distance travelled)
Breacher Serpens
  • They appear as leaders at FL 8, and followers at FL 9.
  • They receive the following perk/s:
    • Hit and Slither (First shot against a flanked or exposed target grants a movement action)
    • Close Combat Specialist (Any action within 4 tiles incurs a reaction shot, 1 per target per turn.)
Breacher Elite
  • They appear as leaders at FL 14, and followers at FL 15.
  • They receive the following perk/s:
    • Infighter (+20 Dodge against enemies within 4 tiles)
Last edited by Mr Danger Dude; 4 May, 2022 @ 4:51am
Mr Danger Dude  [developer] 4 May, 2022 @ 4:51am 
Viper Vanguards

Viper Vanguard
  • They appear as leaders at FL 2, and followers at FL 3.
  • They receive the following perk/s:
    • Quickdraw
Vanguard Serpens
  • They appear as leaders at FL 8, and followers at FL 9.
  • They receive the following perk/s:
    • Hard Target
    • Damage Control (Gains a stacking 1 armor every hit they take, armor wears off after 3 turns of them being applied or shredded.)
    • Lightning Hands
    • Face Off
    • Close Combat Specialist
Vanguard Elite
  • They appear as leaders at FL 14, and followers at FL 15.
  • They receive the following perk/s:
    • Close and Personal (+30 crit chance against nearby targets, reduced by distance)
Last edited by Mr Danger Dude; 4 May, 2022 @ 5:25am
Mr Danger Dude  [developer] 4 May, 2022 @ 4:55am 
Viper Deadeyes

Viper Deadeye
  • They appear as leaders at FL 2, and followers at FL 3.
  • They receive the following perk/s:
    • Low Profile (Low cover counts as full)
    • Squad Sight
    • Long Watch
    • Quickdraw
    • Lightning Hands
Deadeye Serpens
  • They appear as leaders at FL 8, and followers at FL 9.
  • They receive the following perk/s:
    • Damm Good Ground (+15 aim and defense against targets at a lower elevation)
    • Lone Wolf (+10 aim and crit and +15 defense when no allies are within 8 tiles.)
    • Face Off
    • Return Fire
Deadeye Elite
  • They appear as leaders at FL 14, and followers at FL 15.
  • They receive the following perk/s:
    • Depth Perception (+10 aim and -15 dodge chance against targets at a lower elevation)
    • Steadfast (-2 damage received against most attacks through cover)
    • Close Combat Specialist (Pistol)
Mr Danger Dude  [developer] 4 May, 2022 @ 5:06am 
Viper Constrictors

Viper Constrictor
  • They appear as followers at FL 3 and don't appear as leaders.
  • They receive the following perk/s:
    • Rush And Bind
Constrictor Serpens
  • They appear as followers at FL 9 and don't appear as leaders.
  • They receive the following perk/s:
    • Lightning Reflexes
    • Bite storm (Reaction bites against targets that perform any action or move next to them, including those pulled by them.)
Constrictor Elite
  • They appear as followers at FL 15 and don't appear as leaders.
  • They receive the following perk/s:
    • Shadow Step (Replaces Lightning Reflexes)
Mr Danger Dude  [developer] 4 May, 2022 @ 5:08am 
Viper Shadow Scales

Viper Shadow Scale
  • They appear as leaders at FL 2, and followers at FL 3.
  • They receive the following perk/s:
    • Lightning Reflexes
    • Quickdraw
Shadow Scale Serpens
  • They appear as leaders at FL 8, and followers at FL 9.
  • They receive the following perk/s:
    • Shadow Step (Replaces Lightning Reflexes)
    • Shrouded Strike (Fire twice at a target with a +15 hit chance on the first barrage.)
    • Close Combat Specialist/list]
    Shadow Scale Elite
    • They appear as leaders at FL 14, and followers at FL 15.
    • They receive the following perk/s:
      • Infighter
      • Face Off
Mr Danger Dude  [developer] 4 May, 2022 @ 5:23am 
Viper Sympathizers

Viper Sympathizer
  • They appear as leaders at FL 2, and followers at FL 3.
  • They receive the following perk/s:
    • Sustain
    • Holy Warrior
    • Psionic Restoration (Heal a small amount of HP and grant a small amount of shield to the target)
    • Cloud Mind (Launch a psionic attack that has a chance to blind the target)
Sympathizer Serpens
  • They appear as leaders at FL 8, and followers at FL 9.
  • They receive the following perk/s:
    • Tactical Sense
    • Greater Psionic Restoration (Heal a moderate amount of HP and grant a moderate amount of shield to the target. Replaces Psionic Restoration)
    • Psionic Invigoration (Psionic Restorations now cure targets of status effects)
    • Misdirection (Cloud Mind can now disorientate targets)
Sympathizer Elite
  • They appear as leaders at FL 14, and followers at FL 15.
  • They receive the following perk/s:
    • Hard Target
    • Solace
    • Fortress
    • Avenger (Fires upon any enemy that attacks one of their allies (Themselves excluded) within 8 tiles of itself.)
    • Grand Psionic Restoration (Heal a large amount of HP and grant a large amount of shield to the target. Replaces Greater Psionic Restoration)
    • Psionic Sympathy (Psionic Restorations now also heal all allies for a lesser amount in a large radius around them)
    • Sympathetic Malus (Cloud Mind now deals a small amount of damage, but cannot kill/guarantees a bleed out)
    • Mind Control
Mr Danger Dude  [developer] 4 May, 2022 @ 5:31am 
Viper Dreadnoughts

Viper Dreadnought
  • They appear as leaders at FL 6, and followers at FL 7.
  • They receive the following perk/s:
    • Blast Padding
    • Damage Control
    • Suppression
    • Covering Fire
    • Reaction Expert (+15 to hit on all reaction shots)
    • Marauder
    • Return Fire
Dreadnought Serpens
  • They appear as leaders at FL 12, and followers at FL 13.
  • They receive the following perk/s:
    • Tactical Sense
    • Close Combat Specialist
    • Reaction Master (+25 to hit on all reaction shots. replaced Reaction Expert)
    • Lockdown (+10 aim against targets shot at prior)
    • Sentinel (Takes 2 reaction shots in over watch per turn)
Dreadnought Elite
  • They appear as leaders at FL 16, and followers at FL 17.
  • They receive the following perk/s:
    • Aggression (+2.5 crit chance per enemy in sight, max 15)
    • Bring Em On (+1 crit damage per 4 enemies in sight, max 2)
    • Advanced Sentinel (Takes 3 reaction shots in over watch per turn instead of 2)
    • Cool Under Pressure
    • Reaction Grandmaster (+35 to hit on all reaction shots. replaced Reaction Master)
Mr Danger Dude  [developer] 4 May, 2022 @ 5:36am 
Viper Fulminators

Viper Fulminator
  • They appear as leaders at FL 11, and don't appear as followers
  • They receive the following perk/s:
    • Blast Padding
    • Focus
    • Deep Focus
    • Overcharge
    • Marauder
    • Volt
    • Mind Crush (Mind Spin, but stun instead of mind control and does a minor amount of damage)
    • Soul Blast (Soul Fire that hits in an AOE around the target)
Fulminator Serpens
  • They appear as leaders at FL 15, and don't appear as followers
  • They receive the following perk/s:
    • Steadfast
    • Lone Wolf
    • Momentum
    • Aegis Guard (+6 Shield HP when cast for 3 turns)
    • Null Lance
    • Deflect
Fulminator Elite
  • They appear as leaders at FL 19, and don't appear as followers
  • They receive the following perk/s:
    • Damage Control
    • Hard Target
    • Void Rift
    • Reflect
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