Cities: Skylines

Cities: Skylines

Avon Valley
 This topic has been pinned, so it's probably important
uncle ron  [developer] 2 May, 2022 @ 7:20am
Render It! Import Settings
name: Avon Valley
active: true
sunIntensity: 5.0999999
sunShadowStrength: 0.799999952
moonIntensity: 4.30000019
moonShadowStrength: 0.800000012
generalAnisoLevel: 15
generalMipMapBias: 0
generalLODIncluded: true
buildingsAnisoLevel: 15
buildingsMipMapBias: 0
buildingsLODIncluded: true
networksAnisoLevel: 15
networksMipMapBias: 0
networksLODIncluded: true
propsAnisoLevel: 15
propsMipMapBias: 0
propsLODIncluded: true
citizensAnisoLevel: 15
citizensMipMapBias: 0
citizensLODIncluded: true
vehiclesAnisoLevel: 15
vehiclesMipMapBias: 0
vehiclesLODIncluded: true
treesAnisoLevel: 15
treesMipMapBias: 0
treesLODIncluded: true
antialiasingTechnique: 2
ambientOcclusionEnabled: true
bloomEnabled: true
colorGradingEnabled: true
fXAAQuality: 2
tAAJitterSpread: 0.75
tAAStationaryBlending: 0.949999988
tAAMotionBlending: 0.850000024
tAASharpen: 0.299999982
aOIntensity: 2
aORadius: 0.5
aOSampleCount: 10
aODownsampling: false
aOForceForwardCompatibility: false
aOHighPrecision: true
aOAmbientOnly: false
bloomVanillaBloomEnabled: false
bloomIntensity: 0.109999999
bloomThreshold: 9.5
bloomSoftKnee: 0.199999988
bloomRadius: 4
bloomAntiFlicker: true
cGVanillaTonemappingEnabled: false
cGVanillaColorCorrectionLUTEnabled: false
cGPostExposure: 0.200000003
cGTemperature: -6
cGTint: 2
cGHueShift: 0
cGSaturation: 0.979999959
cGContrast: 0.979999959
cGTonemapper: 2
cGNeutralBlackIn: 0.0180000011
cGNeutralWhiteIn: 10
cGNeutralBlackOut: 0
cGNeutralWhiteOut: 10
cGNeutralWhiteLevel: 5.0999999
cGNeutralWhiteClip: 10
cGChannelMixerRedRed: 0.899999976
cGChannelMixerRedGreen: 0
cGChannelMixerRedBlue: 0
cGChannelMixerGreenRed: 0.049999997
cGChannelMixerGreenGreen: 1
cGChannelMixerGreenBlue: 0
cGChannelMixerBlueRed: 0
cGChannelMixerBlueGreen: 0
cGChannelMixerBlueBlue: 0.899999976
Last edited by uncle ron; 3 May, 2022 @ 12:23pm
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Showing 1-6 of 6 comments
ilcicci1983 2 May, 2022 @ 10:19pm 
Is there a "graphical" reason why you have setted the anisotropic filter to 7 instead 8 or max value that 16? Also, reaper realistic final look lut is required, but this setting overwrites completly the lut, so the lut doesn't matter anymore, right? Im asking becouse i really love the general effect
uncle ron  [developer] 3 May, 2022 @ 12:23pm 
Originally posted by ilcicci1983:
Is there a "graphical" reason why you have setted the anisotropic filter to 7 instead 8 or max value that 16? Also, reaper realistic final look lut is required, but this setting overwrites completly the lut, so the lut doesn't matter anymore, right? Im asking becouse i really love the general effect
No reason, I just forgot to scroll down! I've amended the first post
uncle ron  [developer] 3 May, 2022 @ 12:24pm 
Originally posted by ilcicci1983:
Is there a "graphical" reason why you have setted the anisotropic filter to 7 instead 8 or max value that 16? Also, reaper realistic final look lut is required, but this setting overwrites completly the lut, so the lut doesn't matter anymore, right? Im asking becouse i really love the general effect
The Reaper LUT is the best match if you deselect 'Colour Correction Enabled'
bakepotatou 1 Jul, 2023 @ 10:28pm 
apparently there is a way to type these presets into a doc in a "profiles" folder in root directory? no instructions on render it guide. any help?
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Showing 1-6 of 6 comments
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