Project Zomboid

Project Zomboid

Draw On The Map - Free Hand Drawing [B42/41]
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Notloc  [udvikler] 7. maj 2022 kl. 7:40
Bug Reports
Please post bug reports here.
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Viser 1-15 af 33 kommentarer
Snowzy 7. maj 2022 kl. 22:09 
for somereason if i start a world the draw on the map thing it covers all of the icons that i can write down isnt it supposed to be on the bottom idk if im missing something its on the top fro somereason
Notloc  [udvikler] 8. maj 2022 kl. 5:42 
Sounds like a mod conflict, could you provide a mod list for me to check through?
Snowzy 8. maj 2022 kl. 7:49 
i use extra map symbols and map legend ui
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Notloc  [udvikler] 8. maj 2022 kl. 8:07 
Extra Map Symbols is 2 mods:
'Extra Map Symbols'
'Extra Map Symbols UI'

Disable 'Extra Map Symbol UI'
I'm still working on compatibility with it.
nekoli 8. maj 2022 kl. 17:18 
free hand and free eraser doesnt work after exiting the map once
then it tells you that you need a pen/eraser
nekoli 8. maj 2022 kl. 17:19 
i only have two other mods running and theyre simple once and im on the unstable version, the newest one
Notloc  [udvikler] 8. maj 2022 kl. 17:24 
What are the mod names?
Mitra 11. jan. 2023 kl. 11:00 
I can draw on the map perfectly, but when I close the map and open again, the line thickness is like a block wide. I'm using the "Shared Faction/Coop Map Symbols" mod btw, idk if that's conflicting
Sidst redigeret af Mitra; 11. jan. 2023 kl. 11:02
Flamez 15. jan. 2023 kl. 2:49 
For some reason when i draw on small thickness, and then re-enter the map, it creates a thick mess, like i drew it on max thickness
Notloc  [udvikler] 15. jan. 2023 kl. 3:42 
Shared Faction/Coop Map Symbols is incompatible.
It causes the issue by not considering scale while performing it's logic, resizing all symbols to a scale of x1.

I cannot fix this on my end.
Flamez 15. jan. 2023 kl. 4:01 
Oprindeligt skrevet af Notloc:
Shared Faction/Coop Map Symbols is incompatible.
It causes the issue by not considering scale while performing it's logic, resizing all symbols to a scale of x1.

I cannot fix this on my end.
Ok, thanks
M.S.Referee 1. mar. 2023 kl. 5:13 
The eraser function needs to be improved. You can do a test, when you have drawn quite a lot, it is almost impossible to quickly erase them, because the erasing will enter a rather tortured process. It's just a step-by-step erase like 'Redo'. So its function should be the same as the eraser in Photoshop, when the size is set, it can truly 'Free' erase all pixels within the size.
Notloc  [udvikler] 1. mar. 2023 kl. 5:44 
Oprindeligt skrevet af M.S.Referee:
The eraser function needs to be improved. You can do a test, when you have drawn quite a lot, it is almost impossible to quickly erase them, because the erasing will enter a rather tortured process. It's just a step-by-step erase like 'Redo'. So its function should be the same as the eraser in Photoshop, when the size is set, it can truly 'Free' erase all pixels within the size.
I can upgrade it again, but increasing the size is a SIGNIFICANT performance cost due to how the map works internally. Maybe I can give it a size slider...
R2k 8. mar. 2023 kl. 22:55 
Any tips please. I subbed your mod but it doesn't appears in my game. Literally nothing changes. Mb there is option I need to turn on or how it works? (I don't have any other map mods, only vehicles)
M.S.Referee 15. mar. 2023 kl. 4:14 
Oprindeligt skrevet af Notloc:
I can upgrade it again, but increasing the size is a SIGNIFICANT performance cost due to how the map works internally. Maybe I can give it a size slider...

Yes, eraser need a slider like brush. And the point is that its function requires a large area to be quickly erased. Otherwise, it would take several game hours in-game to erase a heavily drawn map without using the 'Real Time' mod, which seems too unreal. 😂

Thank you and waiting for update.
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