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Do you mean on the status tab of the building panel?
A Mod caused an error [System.Exception]
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\rain folder\CitiesSkylines\Files\Mods\TransferManagerCE\Locales\en.txt".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
at TransferManagerCE.Util.Localization.LocaleFromFile (System.String file) [0x00000] in <filename unknown>:0
at TransferManagerCE.Util.Localization.Get (System.String id) [0x00000] in <filename unknown>:0
at TransferManagerCE.SettingsUI.OnSettingsUI (.UIHelper helper) [0x00000] in <filename unknown>:0
at TransferManagerCE.TransferManagerMain.OnSettingsUI (.UIHelper helper) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception
( tried it on Epic City Skyline showed this)
Looks like you are missing the Locales folder and locale file en.csv
I have made a new folder on Github with the latest build in it:
Version 1.8.4[github.com]
If you copy this into your:
D:\rain folder\CitiesSkylines\Files\Mods\TransferManagerCE
It should run fine. Although you will also need to get a copy of Boformers Harmony mod as well as it is a dependency of this mod.
Pathing showing up means there is a pathing error.
Which means the disaster unit tried to respond but couldn't find s way to get there.
If you upload your save game somewhere I am happy to look into it for you
Oh dear that doesn't sound good.
Are you able to upload your save game and outputlog.txt somewhere and I will take a look?
Yes of course how to upload it here? Or maybe I can send it by e-mail?
Ok I had played a little bit with mod switched of, saved, loaded, turned mod on again and It's working for know. I hope the problem would be gone :D
Yeah same, got a million fire trucks responding to 1 fire but station says 0