Call of Duty: Black Ops III

Call of Duty: Black Ops III

UNDEAD ASYLUM 3.0a
 This topic has been pinned, so it's probably important
Shey  [developer] 23 Mar, 2023 @ 9:26am
Update 3.0 Changelog
Update 3.0 (The stuff that came to my mind. Most likely forgot something to mention)

  • The first EE steps have been added. Quiet experimental.
  • One temporary Bow EE has been added.
  • The Panzersoldat has been balanced to be tougher .
  • The Mangler has been removed.
  • Added an experimental bossfight. Will be changed drasticly over the next weeks.
  • Zombies AI Limit has been increased to be a bit more challenging. (From 24 to 38 in SP).
  • Removed sidestepping zombie behaviour.

  • Cold War weapons have been removed. Using Black Ops 3 weapons instead for a more original feel.
  • Now using the Cold War Ray Gun which got a big damage boost to make it a more viable option.
  • Changed starting weapon to Takeos katana.
  • Removed all wallbuys from the map.
  • Reworked the whole main room design.
  • heavily modified teleporter to work with different locations.
  • The last locations have been cliped, textured and lighted to be playable .
  • Corrected so many texture glitches
  • Lighting across the map has been improved and rerendered.
  • Added plenty of more detail in the environment.
  • Removed Anor Londo.
  • 3 more locations have been added. Yet not available for now. (soon)
  • Changed round start and end sounds.
  • Added typewriter intro.
  • Added greyd out prolouge like Ascension.
  • Added little challanges to the map which rewards the player in a meaningfull way.
  • Scraped of 2GB of size.

I will update this page if i missed something
Last edited by Shey; 24 Mar, 2023 @ 2:58pm
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Showing 1-4 of 4 comments
Shey  [developer] 2 Apr, 2023 @ 11:28am 
Added a seperate gate key for the power gate as a concept test so no EE steps are required to play the map normally. Drop may be moved in the future
Shey  [developer] 6 Apr, 2023 @ 6:54pm 
Hotfix:

Fixed the instant death bug which when buying the upper door before actually going the original intended way by fromsoft. Missing zone information was added
Shey  [developer] 16 Apr, 2023 @ 4:18am 
Hotfix 2:

- Changed standard Perklimit to 5 (For now till i found a better solution to optain Shards)
- Panzersoldat spawnt on round 8 like in DE
- Amount of Panzersoldaten was reduced to one beefy one
- Panzer healthincrement was reduced
- Lowered the radius of the all player in teleport check

- Remove an embarrising effect that i never knew would be so cringe in my whole life. Good lord it is gone
Last edited by Shey; 16 Apr, 2023 @ 4:18am
Shadow 5 May, 2024 @ 5:06pm 
EE steps and bows steps please
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