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1. On dog round, standing on the second floor balcony can get you an easy win, for the dogs just stay below you and do not come upstairs.
2. The more popular bug for this map, The back door by the Type 63 is wide open, allowing you unauthorized access to the outskirts of the map. If the door is unblockable, consider adding a balcony and a backyard to the house for an extra part of the map. (Even thought there is no backyard for the house in Phasmophobia.)
3. The zombies are able to hit you through the wall when standing in either of the corners closest to the garage door. Especially behind the car, for they all stack up outside and end up wacking you in the back wasting Widows Wine grenades.
4. Not really a bug, but wallbuy prices can be a little expensive or a lot cheaper depending on the gun. I fell that the nailgun price should be raised. This is because the power that it holds for a mere 2000 dollars is a little overpowered. Also the Swiss and Type 63 wallbuys are a little over priced for they are terrible weapons. One last thing, the doors are a little cheap and you can easily open the map on round 1. Raising the price on the starting door and others while also adding doors upstairs can help a lot.
Again, I am in no way a zombies map developer, so I do not know how hard it is to make these things. But I am a good beta tester, so I hope these tips have helped you and anyone making their first maps. Please, enjoy yourself and goodbye.