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[ULX Propify] lua/ulx/modules/sh/funi_prop_xd.lua:89: Tried to use a NULL entity!
1. GetAngles - [C]:-1
2. unpropify - lua/ulx/modules/sh/funi_prop_xd.lua:89
3. call - lua/ulx/modules/sh/funi_prop_xd.lua:150
4. __fn - addons/ulib-master/lua/ulib/shared/commands.lua:951
5. execute - addons/ulib-master/lua/ulib/shared/commands.lua:1331
6. routedCommandCallback - addons/ulib-master/lua/ulib/shared/commands.lua:1359
7. unknown - addons/ulib-master/lua/ulib/shared/commands.lua:1375
8. unknown - lua/includes/modules/concommand.lua:54
Fixed, now if prop gets removed, player gets respawned and turned back to prop
1. propifyPlayer - lua/ulx/modules/sh/funi_prop_xd.lua:107
2. unknown - lua/ulx/modules/sh/funi_prop_xd.lua:139
Timer Failed! [Simple][@lua/ulx/modules/sh/funi_prop_xd.lua (line 138)]
[ERROR] lua/ulx/modules/sh/funi_prop_xd.lua:135: attempt to index field 'propify' (a nil value)
1. __event - lua/ulx/modules/sh/funi_prop_xd.lua:135
removing it once is fixed but removing it a second time makes you not able to move or do anything until dead and respawn
Fixed first one, second didn't occur (maybe it was caused by first one)