RimWorld

RimWorld

Pokeworld Enhancements
GrandX100 30 Mar, 2024 @ 9:42am
Dynamic Pokemon Wildlife
Since this seems to expand on the untouched potential of this pokemon mod, I'll also leave this suggestion here -
Hey i was wondering if you can make pokemon wildlife more dynamic? Like pokemon hunting eachother for food (group hunting?), maybe nests where multiple of a pokemon defend their eggs (They go manhunter if you harm or touch the egg or something (though more dynamic for other wild pokemon that may consume eggs (maybe a actual defense system where they try and stop others from getting close to the nests altogether by radius detection(the nest connects to x amount of pokemon and if a entity outside of the connected species steps in a certain radius they all go and attack said creature)? (though im sure these would be complicated to implement so i wont keep my hopes up)))), a hierarchy system where lower evolved pokemon hang around their evolved forms (lower forms protect higher or vice versa), aggressive pokemon that actively seek out fights with others (regardless of if same pokemon) to level themselves and evolve themselves (somewhat dynamic so they don't just fight till they die (maybe a simple system like, as long as they aren't full health they don't seek out fights?)), dynamic leveling that allows wild pokemon to level and evolve in the first place (shouldn't be too hard), poke war/ hatred (events, possibly triggered dynamically(a charmander hunts down a couple pidgey and now their evolutionary line has beef), where certain pokemon species dislikes other species and fight each other upon entering each others radius)
i can add more or go into more detail if wanted but i doubt this'll get adapted
i'd just love if you added the basic hunting, leveling, and evolving mechanics to the wildlife