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System.NullReferenceException: Object reference not set to an instance of an object.
at WeaponEnchantments.Common.Globals.EnchantedItem.OnStack(Item item1, Item item2) in WeaponEnchantments\Common\Globals\EnchantedItems\BaseClasses\EnchantedItem.cs:line 855
at WeaponEnchantments.WEMod.CanStackDetour(orig_CanStack orig, Item item1, Item item2) in WeaponEnchantments\WEMod.cs:line 95
at Terraria.Player.GetItem_FillIntoOccupiedSlot(Int32 plr, Item newItem, GetItemSettings settings, Item returnItem, Int32 i) in tModLoader\Terraria\Player.cs:line 28855
at Terraria.Player.GetItem(Int32 plr, Item newItem, GetItemSettings settings) in tModLoader\Terraria\Player.cs:line 28766
at Terraria.Player.PickupItem(Int32 playerIndex, Int32 worldItemArrayIndex, Item itemToPickUp) in tModLoader\Terraria\Player.cs:line 25635
at Terraria.Player.GrabItems(Int32 i) in tModLoader\Terraria\Player.cs:line 25519
at DMD<Terraria.Player::Update>(Player this, Int32 i)
at Terraria.Main.DoUpdateInWorld(Stopwatch sw) in tModLoader\Terraria\Main.cs:line 13576
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 13222
at DMD<Terraria.Main::Update>(Main this, GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 192
at MonoLaunch.<>c__DisplayClass1_0.<Main>b__0() in tModLoader\Terraria\MonoLaunch.cs:line 56
at System.Threading.Thread.StartCallback()
If you die during this "freeze", the character spawns and game functionality is restored.
if the issue you're having is on 1.4.4, then its likely because Koko Net Lib is not fully compatible with 1.4.4.
Can you post a client.log here or on my discord after you're game freezes. There are many different things that can cause a freeze, so it's likely not the same thing from this post.
client.log is found here by default:
C:\Steam\SteamApps\common\tModLoader\tModLoader-Logs