Project Zomboid

Project Zomboid

Improvised Cabinetry
 This topic has been pinned, so it's probably important
Orc  [developer] 20 May, 2022 @ 7:27am
Translations
A full listing of translatable recipes, items and menu contexts is available on the Github links below. Either submit a pull request or reply with the translations below for your desired language.

Translation updates will be batch published on weekends only.

Last edited by Orc; 10 Jul, 2022 @ 7:25am
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Showing 1-10 of 10 comments
🌴 Zunder 🌴 18 Jun, 2022 @ 2:41am 
Translation into French

ItemName_FR = {
/* Parts */
ItemName_ImprovisedCabinetry.WoodPanel = "Panneau de Bois",
ItemName_ImprovisedCabinetry.SmallHinge = "Charnière de Comptoir",

/* Magazines */
ItemName_ImprovisedCabinetry.ICMagazine1 = "Comptoir Industriel Vol. 1",
}
🌴 Zunder 🌴 18 Jun, 2022 @ 2:42am 
Moveables_FR = {
/* Overpower Motel Cabinets as the name collides with basic white counters */
Motel_Counter = "Comptoir de Motel",
Low_Motel_Counter = "Comptoir de Motel (Bas)",

/* Overpower Fossoil Counters so that they're just called blue */
Fossoil_Counter = "Comptoir Bleu",
Fossoil_Corner_Counter = "Comptoir d'Angle Bleu",
}
🌴 Zunder 🌴 18 Jun, 2022 @ 9:31pm 
By the way, translation files must be saved in ANSI format so that special characters such as "é" can be displayed correctly.
Best Regards
Orc  [developer] 19 Jun, 2022 @ 10:16am 
French/Francais (FR) Published in v1.0.1B.4171
Last edited by Orc; 19 Jun, 2022 @ 10:16am
xProtosx 22 Jun, 2022 @ 5:24am 
Thanks for you work. Russian translation:
Recipe_RU = {

/* IC_recipes_cabinets */
Recipe_ICMakeCabinet1 = "Сделать современную стойку",
Recipe_ICMakeCabinet1Corner = "Сделать современную угловую стойку",
Recipe_ICMakeCabinet2 = "Сделать деревянную стойку",
Recipe_ICMakeCabinet2Corner = "Сделать деревянную угловую стойку",
Recipe_ICMakeCabinet3 = "Сделать березовую стойку",
Recipe_ICMakeCabinet3Corner = "Сделать березовую угловую стойку",
Recipe_ICMakeCabinet3Float = "Сделать березовую стойку(подвесную)",
Recipe_ICMakeCabinet4 = "Сделать дубовую стойку",
Recipe_ICMakeCabinet4Corner = "Сделать дубовую угловую стойку",
Recipe_ICMakeCabinet5 = "Сделать темную стойку",
Recipe_ICMakeCabinet5Corner = "Сделать темную угловую стойку",
Recipe_ICMakeCabinet6 = "Сделать зеленую стойку",
Recipe_ICMakeCabinet6Corner = "Сделать зеленую угловую стойку",
Recipe_ICMakeCabinet7 = "Сделать белую стойку",
Recipe_ICMakeCabinet7Corner = "Сделать белую угловую стойку",
Recipe_ICMakeCabinetBathroom = "Make Medicine Cabinet",

/* IC_recipes_cabinets_bar */
Recipe_ICMakeCabinetBar1 = "Сделать дубовую барную стойку",
Recipe_ICMakeCabinetBar1Corner = "Сделать дубовую угловую барную стойку",

/* IC_recipes_cabinets_motel */
Recipe_ICMakeCabinetMotel1 = "Сделать стойку из мотеля",
Recipe_ICMakeCabinetMotel2 = "Сделать стойку из мотеля (Низкая)",

/* IC_recipes_cabinets_restaurant */
Recipe_ICMakeCabinetRestaurant1 = "Сделать стойку из закусочной",
Recipe_ICMakeCabinetRestaurant1Corner = "Сделать угловую стойку из закусочной",
Recipe_ICMakeCabinetRestaurant2 = "Сделать белую полосатую стойку",
Recipe_ICMakeCabinetRestaurant2Corner = "Сделать белую полосатую угловую стойку",
Recipe_ICMakeCabinetRestaurant3 = "Сделать стойку из Крутящейся Пиццы",
Recipe_ICMakeCabinetRestaurant3Corner = "Сделать угловую стойку из Крутящейся Пиццы",
Recipe_ICMakeCabinetRestaurant4 = "Сделать стойку из Кофе Морского Конька",
Recipe_ICMakeCabinetRestaurant4Corner = "Сделать угловую стойку из Кофе Морского Конька",
Recipe_ICMakeCabinetRestaurant5 = "Сделать стойку из Спиффо",
Recipe_ICMakeCabinetRestaurant5Corner = "Сделать угловую стойку из Спиффо",

/* IC_recipes_cabinets_shops */
Recipe_ICMakeCabinetShop1 = "Сделать голубую стойку",
Recipe_ICMakeCabinetShop1Corner = "Сделать голубую угловую стойку",
Recipe_ICMakeCabinetShop2 = "Сделать красную стойку",
Recipe_ICMakeCabinetShop2Corner = "Сделать красную угловую стойку",
Recipe_ICMakeCabinetShop3 = "Сделать магазинную стойку",
Recipe_ICMakeCabinetShop3Corner = "Сделать угловую магазинную стойку",
Recipe_ICMakeCabinetShop4 = "Сделать стойку из Зиппи",
Recipe_ICMakeCabinetShop4Corner = "Сделать угловую стойку из Зиппи",

/* IC_recipes_cabinets_theatre */
Recipe_ICMakeCabinetTheater1 = "Сделать стойку из театра",
Recipe_ICMakeCabinetTheater2 = "Сделать угловую стойку из театра",
Recipe_ICMakeCabinetTheater3 = "Сделать квадратную стойку из театра",

/* IC_recipes_cabinets_tailer */
Recipe_ICMakeCabinetTrailer1 = "Сделать трейлерную стойку",
Recipe_ICMakeCabinetTrailer2 = "Сделать трейлерную стойку (Подвесная)",
Recipe_ICMakeCabinetTrailer3 = "Сделать трейлерную стойку с встроенным холодильником",

/* IC_recipes_cabinets_crossover_glass */
Recipe_ICMakeCabinetImprovisedGlass1 = "Сделать стеклянную витрину",
Recipe_ICMakeCabinetImprovisedGlass1Corner = "Сделать угловую стеклянную витрину",
Recipe_ICMakeCabinetImprovisedGlass2 = "Сделать стеклянную витрину из театра",

/* IC_recipes_parts */
Recipe_ICMakeWoodPanel = "Создать деревянную панель",
Recipe_ICMakeSmallHinge = "Создать шарниры для шкафа",

}
ItemName_RU = {
/* Parts */
ItemName_ImprovisedCabinetry.WoodPanel = "Деревянная панель",
ItemName_ImprovisedCabinetry.SmallHinge = "Шарниры шкафа",

/* Magazines */
ItemName_ImprovisedCabinetry.ICMagazine1 = "Промышленный краснодеревщик Изд. 1",
}
Moveables_RU = {
/* Overpower Motel Cabinets as the name collides with basic white counters */
Motel_Counter = "Стойка из мотеля",
Low_Motel_Counter = "Стойка из мотеля (Низкая)",

/* Overpower Fossoil Counters so that they're just called blue */
Fossoil_Counter = "Голубая стойка",
Fossoil_Corner_Counter = "Голубая угловая стойка",
}
Orc  [developer] 22 Jun, 2022 @ 5:53am 
Awesome! Thank you, I'll publish the RU translations this weekend.

EDIT: Added in 1.0.1C.4171
Last edited by Orc; 27 Jun, 2022 @ 6:59pm
🌴 Zunder 🌴 10 Jul, 2022 @ 5:48am 
If you want to change the translation of the 'Cabinets' tab, you can add a file in the /Translate/FR directory with the name
IG_UI_FR.txt

and here is its contents

IGUI_FR = {
IGUI_CraftCategory_Cabinets = "Comptoirs",
}

Best Regards
=)
Siowar 3 Aug, 2022 @ 7:39pm 
Hi @Orc! here is my spanish translation, i also did it for your other mods. Please remember to set the .txt in ansi code, thank you!

Recipe_ES = {

/* IC_recipes_cabinets */
Recipe_ICMakeCabinet1 = "Hacer armario moderno",
Recipe_ICMakeCabinet1Corner = "Hacer esquinero moderno",
Recipe_ICMakeCabinet2 = "Hacer armario de madera",
Recipe_ICMakeCabinet2Corner = "Hacer esquinero de madera",
Recipe_ICMakeCabinet3 = "Hacer armario de abedul",
Recipe_ICMakeCabinet3Corner = "Hacer esquinero de abedul",
Recipe_ICMakeCabinet3Float = "Hacer armario alto de abedul",
Recipe_ICMakeCabinet4 = "Hacer armario de roble",
Recipe_ICMakeCabinet4Corner = "Hacer esquinero de roble",
Recipe_ICMakeCabinet5 = "Hacer armario negro",
Recipe_ICMakeCabinet5Corner = "Hacer esquinero negro",
Recipe_ICMakeCabinet6 = "Hacer armario verde",
Recipe_ICMakeCabinet6Corner = "Hacer esquinero verde",
Recipe_ICMakeCabinet7 = "Hacer armario blanco",
Recipe_ICMakeCabinet7Corner = "Hacer esquinero blanco",
Recipe_ICMakeCabinetBathroom = "Hacer armario médico",

/* IC_recipes_cabinets_bar */
Recipe_ICMakeCabinetBar1 = "Hacer mostrador de roble de bar",
Recipe_ICMakeCabinetBar1Corner = "Hacer esquinero de roble de bar",

/* IC_recipes_cabinets_motel */
Recipe_ICMakeCabinetMotel1 = "Hacer mostrador de motel",
Recipe_ICMakeCabinetMotel2 = "Hacer mostrador bajo de motel",

/* IC_recipes_cabinets_restaurant */
Recipe_ICMakeCabinetRestaurant1 = "Hacer mostrador de restaurante",
Recipe_ICMakeCabinetRestaurant1Corner = "Hacer esquinero de restaurante",
Recipe_ICMakeCabinetRestaurant2 = "Hacer mostrador a rayas blanco",
Recipe_ICMakeCabinetRestaurant2Corner = "Hacer esquinero a rayas blanco",
Recipe_ICMakeCabinetRestaurant3 = "Hacer mostrador de Pizza Whirled",
Recipe_ICMakeCabinetRestaurant3Corner = "Hacer esquinero de Pizza Whirled",
Recipe_ICMakeCabinetRestaurant4 = "Hacer mostrador de Seahorse Coffee",
Recipe_ICMakeCabinetRestaurant4Corner = "Hacer esquinero de Seahorse Coffee",
Recipe_ICMakeCabinetRestaurant5 = "Hacer mostrador de Spiffo",
Recipe_ICMakeCabinetRestaurant5Corner = "Hacer esquinero de Spiffo",

/* IC_recipes_cabinets_shops */
Recipe_ICMakeCabinetShop1 = "Hacer mostrador azul",
Recipe_ICMakeCabinetShop1Corner = "Hacer esquinero azul",
Recipe_ICMakeCabinetShop2 = "Hacer mostrador rojo",
Recipe_ICMakeCabinetShop2Corner = "Hacer esquinero rojo",
Recipe_ICMakeCabinetShop3 = "Hacer mostrador de tienda genérico",
Recipe_ICMakeCabinetShop3Corner = "Hacer esquinero de tienda genérico",
Recipe_ICMakeCabinetShop4 = "Hacer mostrador de Zippee",
Recipe_ICMakeCabinetShop4Corner = "Hacer esquinero de Zippee",

/* IC_recipes_cabinets_theatre */
Recipe_ICMakeCabinetTheater1 = "Hacer mostrador de teatro",
Recipe_ICMakeCabinetTheater2 = "Hacer esquinero de teatro",
Recipe_ICMakeCabinetTheater3 = "Hacer mostrador de teatro cuadrado",

/* IC_recipes_cabinets_tailer */
Recipe_ICMakeCabinetTrailer1 = "Hacer armario de caravana",
Recipe_ICMakeCabinetTrailer2 = "Hacer armario alto de caravana",
Recipe_ICMakeCabinetTrailer3 = "Hacer nevera empotrada de caravana",

/* IC_recipes_cabinets_crossover_glass */
Recipe_ICMakeCabinetImprovisedGlass1 = "Hacer expositor de cristal",
Recipe_ICMakeCabinetImprovisedGlass1Corner = "Hacer esquinero de cristal",
Recipe_ICMakeCabinetImprovisedGlass2 = "Hacer expositor de cristal de teatro",

/* IC_recipes_parts */
Recipe_ICMakeWoodPanel = "Crear panel de madera",
Recipe_ICMakeSmallHinge = "Crear bisagras para gabinetes",

}



ItemName_ES = {
/* Parts */
ItemName_ImprovisedCabinetry.WoodPanel = "Panel de madera",
ItemName_ImprovisedCabinetry.SmallHinge = "Bisagra para gabinetes",

/* Magazines */
ItemName_ImprovisedCabinetry.ICMagazine1 = "Gabinetes industriales Vol. 1",
}



Moveables_ES = {
/* Overpower Motel Cabinets as the name collides with basic white counters */
Motel_Counter = "Mostrador de motel",
Low_Motel_Counter = "Mostrador bajo de motel",

/* Overpower Fossoil Counters so that they're just called blue */
Fossoil_Counter = "Mostrador azul",
Fossoil_Corner_Counter = "Esquinero azul",
}



IG_UI_ES = {
IGUI_CraftCategory_Cabinets = "Gabinetes",
}
Orc  [developer] 4 Aug, 2022 @ 5:53am 
Awesome! Thank you. Publish in the 06 AUG update
Last edited by Orc; 6 Aug, 2022 @ 8:28am
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