Unturned

Unturned

Hokkaido, Japan
WetMilk  [developer] 22 May, 2022 @ 8:23am
Suggestions
Suggest things here that you want to see in future updates or maps.
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Showing 1-9 of 9 comments
Sir Vuval 26 May, 2022 @ 1:01pm 
Maybe adjust the military spawns so that they refer to vanilla ones. For example create a custom spawn table for the Japan clothes, then create a military spawn table that refers to vanilla guns and other item spawns including the Japan clothes, so that theres a chance to have the spawns supporting modded stuff. Might need a bit of time to get into the spawn tables, I could give an example tho.
WetMilk  [developer] 26 May, 2022 @ 2:26pm 
Originally posted by Sir Vuval:
Maybe adjust the military spawns so that they refer to vanilla ones. For example create a custom spawn table for the Japan clothes, then create a military spawn table that refers to vanilla guns and other item spawns including the Japan clothes, so that theres a chance to have the spawns supporting modded stuff. Might need a bit of time to get into the spawn tables, I could give an example tho.
I know what you mean. I'll consider it, but I created a custom Japan Military table so that it wasn't just the exact same guns as maps like Russia or Washington, so that it was more unique.
Momochi Tamate 28 May, 2022 @ 1:56am 
I wonder why Sapporo has small neighborhood:It's fifth biggest city in Japan,but has just one block for living,only a mall(even has bug) for daily life.Might expend Sapporo by using the field opposite the railroad of station(also might need adjust,it only has a parking lot),or changing baseball fields to neighborhood.
76561198338349273 28 May, 2022 @ 12:42pm 
And I thought Kyushu was amazing. Haven't had a chance to check it out yet. but what other areas of Japan are you making next?
WetMilk  [developer] 28 May, 2022 @ 4:46pm 
Originally posted by Sgt.Recker:
And I thought Kyushu was amazing. Haven't had a chance to check it out yet. but what other areas of Japan are you making next?
Thanks. I'm not making any more of Japan at the moment, because there are not many buildings from curated maps available, and I would eventually be using the same buildings and the map won't really be unique. I could make custom buildings but I don't know how to make them nor am I willing to put the effort into making my own custom assets (at least at the moment). Recently I've been working on a Mexico map for my next map.
WetMilk  [developer] 28 May, 2022 @ 4:48pm 
Originally posted by Momochi Tamate:
I wonder why Sapporo has small neighborhood:It's fifth biggest city in Japan,but has just one block for living,only a mall(even has bug) for daily life.Might expend Sapporo by using the field opposite the railroad of station(also might need adjust,it only has a parking lot),or changing baseball fields to neighborhood.
Good question tbh, I kinda had to make the city a bit small in order for the navigation meshes (which are the boxes that tell where zombies can move) to not collide with each other, which would severely mess up zombie movements. It's also small for performance issues, and to make it easier on my part (map makers can get really lazy, lol). So it does look big on the outside, but in reality it's probably got as much stuff in it as any of the other cities on the map (which isn't realistic, but oh well).
Last edited by WetMilk; 28 May, 2022 @ 4:49pm
Momochi Tamate 30 May, 2022 @ 7:17am 
Originally posted by WetMilk:
Originally posted by Momochi Tamate:
I wonder why Sapporo has small neighborhood:It's fifth biggest city in Japan,but has just one block for living,only a mall(even has bug) for daily life.Might expend Sapporo by using the field opposite the railroad of station(also might need adjust,it only has a parking lot),or changing baseball fields to neighborhood.
Good question tbh, I kinda had to make the city a bit small in order for the navigation meshes (which are the boxes that tell where zombies can move) to not collide with each other, which would severely mess up zombie movements. It's also small for performance issues, and to make it easier on my part (map makers can get really lazy, lol). So it does look big on the outside, but in reality it's probably got as much stuff in it as any of the other cities on the map (which isn't realistic, but oh well).
Actually this Sapporo even feels much smaller than not only other cities but the Sapporo in Japan(The map made by ASEL ),though one thing is same--I'm chased by bear every time raiding(Still,I wish Mexican City will be a true metro).
Thanks for answering my suggestion,and looking forward the trip to Mexico.
Momochi Tamate 30 May, 2022 @ 7:29am 
Originally posted by WetMilk:
Originally posted by Momochi Tamate:
I wonder why Sapporo has small neighborhood:It's fifth biggest city in Japan,but has just one block for living,only a mall(even has bug) for daily life.Might expend Sapporo by using the field opposite the railroad of station(also might need adjust,it only has a parking lot),or changing baseball fields to neighborhood.
Good question tbh, I kinda had to make the city a bit small in order for the navigation meshes (which are the boxes that tell where zombies can move) to not collide with each other, which would severely mess up zombie movements. It's also small for performance issues, and to make it easier on my part (map makers can get really lazy, lol). So it does look big on the outside, but in reality it's probably got as much stuff in it as any of the other cities on the map (which isn't realistic, but oh well).
Also thanks writing the notes in Japanese--Hokkaido is the first map I played has the notes in local language,making this map really surprising(As you said,map makers are really lazy so most of them just writing in English,which is convenient but unrealistic)
WetMilk  [developer] 31 May, 2022 @ 1:01pm 
Originally posted by Momochi Tamate:
Originally posted by WetMilk:
Good question tbh, I kinda had to make the city a bit small in order for the navigation meshes (which are the boxes that tell where zombies can move) to not collide with each other, which would severely mess up zombie movements. It's also small for performance issues, and to make it easier on my part (map makers can get really lazy, lol). So it does look big on the outside, but in reality it's probably got as much stuff in it as any of the other cities on the map (which isn't realistic, but oh well).
Also thanks writing the notes in Japanese--Hokkaido is the first map I played has the notes in local language,making this map really surprising(As you said,map makers are really lazy so most of them just writing in English,which is convenient
but unrealistic)

I also did this on Kyushu map.
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