Garry's Mod

Garry's Mod

HORRIFY Garry's Mod
Crigence  [developer] 2 Jul @ 11:20am
How to tweak the paranormal events
Generally speaking, I try to avoid adding too many add-ons that users *have* to configure to my collections. I'm of the philosophy that collections should be about convenience above all else, so add-ons that demand tweaks or manual setup to work within the context of the collection are usually disallowed. However, I made an exception for [GM] Paranormal Events because it just fits Horrify Garry's Mod too damn well. Horrify Garry's Mod thrives on its atmosphere, world interactivity, sound design, and to a lesser extent unpredictability. One of my favorite things about this collection is how it enhances horror maps without conflicting with them (90% of the time). And this add-on accomplishes both those goals spectacularly.

However, the default settings are also egregiously bad. As in "can't walk 20ft without something happening" bad. Which is the only part of the add-on that I actually don't like. So if you also like the idea of spooky random events without them being obnoxious, here's your solution:

Copy and paste this line into the developer console:

gmpa_shadow_lifetime 0.5; gmpa_max_active_ghosts 1; gmpa_ghost_lifetime 5; gmpa_delay_apparition_max 600; gmpa_delay_apparition_min 120; gmpa_delay_event_max 300; gmpa_delay_event_min 60; gmpa_flashlight_flicker_chance 5; gmpa_radius 4096

That single line will reduce the frequency of GMPA's random events to a minimal, subtle level, to the point where you very well could play through an entire half-hour horror map without seeing everything the add-on has to offer – Which is exactly how it should be.

If you would like to know what each setting means and why I set it to what I did, read below:

gmpa_shadow_lifetime 0.5 (Half a second. Turns the shadows into hallucinations) gmpa_max_active_ghosts 1 (Helps to prevent mind-numbingly constant spectral assault) gmpa_ghost_lifetime 5 (5 seconds maximum. More permanence than shadows without overstaying their welcome) gmpa_delay_apparition_max 600 (10 whole minutes. Maximum unpredictability) gmpa_delay_apparition_min 120 (2 minutes) gmpa_delay_event_max 300 (5 minutes) gmpa_delay_event_min 60 (1 minute) gmpa_flashlight_flicker_chance 5 (Makes the flashlight flicker rarer, hopefully giving other more meaningful events higher priority) gmpa_radius 4096 (Or 256 ft. For wide-open maps like gm_shambles, this allows the apparitions/events to appear barely visible in the distance, further increasing unpredictability and the subliminal factor)

I also made a similar thread with slightly different wording on the add-on's own page. It says all the same things, but if you would like to see it anyway, here it is:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3442309010/594027571354543232/
Last edited by Crigence; 2 Jul @ 11:32am