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Thank you for reporting this bug! I'll definitely try to fix it over the weekend!
I was able to recreate the wagstaff blueprint bug and I'll definitely see what I can do about it.
Non-food items having a value is because they have an edible tag tied to them. This is because some non-playable characters eat them like Beefalos eating grass!
That configuration setting is a good idea and I'll definitely look into adding that in the future!
[00:06:14]: [string "scripts/componentactions.lua"]:2433: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
scripts/componentactions.lua:2433 in (method) RegisterComponentActions (Lua) <2415-2437>
scripts/entityscript.lua:614 in (method) AddComponent (Lua) <591-617>
scripts/prefabs/birds.lua:356 in (field) fn (Lua) <237-413>
scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:389 in (field) SpawnPrefab (Lua) <382-391>
../mods/workshop-2812868294/modmain.lua:35 in (method) GetDescriptionString (Lua) <14-89>
scripts/widgets/itemtile.lua:301 in (method) UpdateTooltip (Lua) <300-308>
scripts/widgets/itemtile.lua:362 in (method) OnGainFocus (Lua) <361-363>
scripts/widgets/widget.lua:636 in (method) SetFocusFromChild (Lua) <622-647>
scripts/widgets/widget.lua:669 in (method) SetFocus (Lua) <649-678>
scripts/frontend.lua:900 in (method) DoHoverFocusUpdate (Lua) <891-905>
scripts/frontend.lua:850 in (method) Update (Lua) <687-889>
scripts/update.lua:95 in () ? (Lua) <33-138>
[00:06:14]: replica inventoryitem already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[00:06:14]: Registering duplicate lua network variable 1707600833 in entity birdtrap[106173]
[00:06:14]: Break at: ..\source\simlib\Entity.cpp(391) :
[00:06:15]: APP:Klei//DoNotStarveTogether/donotstarvetogether_client.dmp written.
Heya! Do you happen to remember what you were doing when this crash happened? Seems like you were messing with a birdtrap.
Also do you happen to run any other mods?