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I hope this fixes the problems you've been having, please let me know.
I also tried the bp in sandbox mode and it doesnt work there either for the same reason
When i dont manually change the unloaders for the incinerator they stay at pyratite which basicly disables the incinerator.
I know i'm not supposed to manually change the unloaders for the incinerator but otherwise they stay at pyratite
I think i found the issue. When i edit the bottom logic and looked for the "config" for each material it just said "config" then i clicked that and choose "configure" the line would change as follow:
Before: "Set config of unloader1"
After: "Set configure of unloader1 to @copp"
So basicly the unloaders would not change but now they do all i had to do is click on "config" and choose "configure" and it would autodetect the correct material.
I seem to have another problem so. Only 2 of the 4 melters works 24/7 the other 2 only partially. It doesnt matter if i feed 4 lanes of titan conveyors or 4 lanes of plastanium. The problem is that i dont get enough blast comp for the 3 reactor to activate. If I just use 2 lanes im also not making enough blast comp
Sometimes the titanium runs dry
I could only fix it by injecting more of the missing materials. which sort of defeats the purpose.
I tested a little more and it turns out 2 reactors work fine but as soon as the 3 is active the whole thing shuts down. also the 1 unloader for the pyratite isnt fast enough thats why there is only enough blast comp for 2 reactors but when you fix the pyratite issue and the 3. reactor starts everything is just shutting down.