Hammerwatch

Hammerwatch

Hexen: Beyond Hammerwatch
Łąm 4 Jan, 2017 @ 2:53pm
act 1 - did I miss something?
I _think_ I did everything there was, I'm so proud I figured out the silver doors were bait, but this portal still isn't "complete", and I also have a lot of spare keys:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834745048

There are some ice walls on Guardian of Ice that look like they should have melted by now, one looks like opening a secret area, which makes me think I missed something.

Also, one of my deaths happened because on Guardian of Fire, on the puzzle with many "islands" and levers running grating bridges between islands, after completing it, there was no safe way back. I killed everyone but had too little health and died of burns on my way back, that was so frustrating!
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Showing 1-5 of 5 comments
Tussell  [developer] 5 Jan, 2017 @ 7:17am 
I belive the runes not activating is a bug. If you have been to Bright Crucible and you can access the exit portal on Seven Portals then you're done and off to better designed acts!
Łąm 5 Jan, 2017 @ 8:28am 
And the leftover keys? :)
Łąm 5 Jan, 2017 @ 9:11am 
I went to the second chapter anyways... now I fought some minotaur, got the horn key from him, but his portal led to some hidden room or in the middle of some map, where I was under a black ceiling and couldn't see anything. I went around it trying to find some exit and after a while got teleported back to Wastelands. Thought I will mention here instead of creating a new topic, that's how bad I am :/
don_dmorgan 16 Jan, 2017 @ 12:23pm 
I have the same problem, 1 bronze, 3 gold and no silver whereas there is a lot of silver door >< I have also seen a fire door on act I, I don't have that key >< I will try to find a guide or a let's play to see what I miss
Łąm 16 Jan, 2017 @ 12:59pm 
I don't remember what was the error margin, but for sure you had to ignore many silver doors to get a spare key to open and press a button. If you took the bait, perhaps now it's impossible to get to the secret level? Otherwise, there was no trickery - you just make another tour of the levels and press all newly unlocked buttons. Then a secret portal opens in the hub, you get a secret level with the key inside, easy as pie.

The only key I had slight problem with was the skull key in the last playable act (3). That needed finding a secret passage in... maybe kind of predictable, but not so obvious place.

(Also, the secret keys from acts 1 and 2 open additional goodies in following acts (2 and 3), so you get a nice confirmation of "yeah, it was worth running around for additional hour to find all that" ;))


And of course now I realized author's response contained this:
Originally posted by Tussell:
off to better designed acts!
Oh please. Act 2 was incredibly idiotic (100% invisible [indistinguishable from ground] obstacles while walking through darkness, also actually invisible spike traps), act 3 even worse (spent like an hour total just pushing statues around, how fun is that?! Also, at least 3 times you actually _have_to_ die in order to press a button and progress further [unless you're a warrior and can dash, I was a warlock upgraded to speed 1,0 - too slow!]) and I made a separate thread about act 4.

Really, act 1 is the only one that's actually fun. Leave while you can, Don ;)
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