Hearts of Iron IV

Hearts of Iron IV

OWB - Lost Hills Expanded
Paradox Song  [developer] 19 Sep, 2022 @ 4:43am
Suggestions
You can suggest additional changes to the mod here. Do you have an idea for a decision like Send Advisors to the Mojave or Assist San Francisco? I'd love to hear about it!

Maybe a nation has changed and you've thought of something cool the Brotherhood would do with them? Lay it on me!

Or perhaps you just think a focus is too damn good, and have an idea of where to move some of it's power. I'd like to hear about that, too.
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Showing 1-15 of 26 comments
bomborito 9 Feb, 2023 @ 10:06am 
first of all I love the stuff you and the rest of owb pepople are making, awesome all over. but as far as sugestions go I wish you could combine the best parts from this mod witth the best parts of Ad Victoriam to make the ultimate Brotherhood upgrade.

Things this mod gets 'awesomer':
- parts of the focus tree only accesible with paladin - scribe system, alowing actual use before late game plus having more uses for paladins is way cooler.
-EXPEDITIONS!! great stuff. RPG experience of depth and consequence generaly lacking in these games, but not so random to be unreliable and annoying.
-option to at least partialy benefit from difrent political sides focuses since they aren't so mutualy exclusive as in ad victoram.

things Ad Victoriam gets 'awesomer':
-helping and benefiting from other brotherhod chapters focuses.
-more player control over starting the war against NCR and alternative options for meaningful coexistance.
-more numerous and more meaningful 'end game' focuses allowing the player to develop the brotherhood towards a proper large state. (focuses, economy and recrutiment policies as well as advisors)
Paradox Song  [developer] 9 Feb, 2023 @ 11:08am 
Thank you! I've actually been wondering about exactly this question. No timeline promises, but this is exactly the kind of feedback I've been looking for.
ZombieNation 10 Feb, 2023 @ 4:26pm 
Guess nobody has pointed out the obvious. But many be hoping - you or Ad Victoriam guy make some 'patch' to unify these awesome things together.

As you take advantage of the 'sweet' option of expeditions and the like. (Instead of just sitting in a bunker and brooding like in 'canon' Fallout xD)
Last edited by ZombieNation; 10 Feb, 2023 @ 4:27pm
Paradox Song  [developer] 11 Feb, 2023 @ 4:31am 
Yeah you'd be surprised how difficult it is to know when you're making the thing! It's easy to get very critical of your own work. I'm working on content for the Troika, but you should see a bit of these things make their way into the next update anyways. Is there a particular pain point anyone would like to see addressed first?
ZombieNation 11 Feb, 2023 @ 10:26am 
Steel Rangers (aka join NCR)

I wish there are more options for it. As well as a way to keep the 'tech' I researched instead of starting from zero. (As again, why pick that option beyond role-playing? As you would lose all your researched tech and the like)

I wanna join the NCR - without becoming just a re-skinned Rogue Rangers expy.

A bit more focus and 'national spirits' to difference us between the Rangers. (As again, we'd have much in the way of Power Armor and people trained in the use. Thus we'd likely be something of a Heavy Infantry within ourselves)

As well as perhaps cooperating with the Followers. Kinda like what Veronica tried to do in New Vegas. As being the 'muscle' for the Followers 'kindness'. Heh, that could be an idea? Followers + Brotherhood = Followers of Steel. Giving the Followers some 'bite' and use for the NCR yet having our own 'policy' for improving the Wasteland?
Last edited by ZombieNation; 11 Feb, 2023 @ 10:27am
Paradox Song  [developer] 11 Feb, 2023 @ 3:46pm 
I'm pretty sure I do all of that in the Steel Rangers tree? (It is working, right?!) It's not possible to keep your stuff (it's a limitation of tag-switching) but I sprinkled tech advancements pretty liberally throughout, and the tree's got a bunch of long-term foci about remediating and resettling the wastelands in Maxson State. If you want to check it out the easy way, there's a cheat decision you can activate by enabling debug mode.

I should probably add some kind of event with the followers, though! I kind of gloss over their existence in the NCR, imagining that you more-or-less bring them all into Maxson State, and there's still not enough narrative for them. The BoS advisors also don't transfer over properly, which I think I've figured out.
ZombieNation 17 Feb, 2023 @ 11:37am 
No pressure or the like - just offering my two caps. (I guess you could use console commands for much of anything to get tech back xD)

But yeah. Steel Rangers feel like the only 'second way' option for the Brotherhood. Beyond 'go and fight' NCR in three different flavors. (This is assuming you don't go to war against the NCR as Reformers)

So...yeah. A bit more events or the like would always be best.
Paradox Song  [developer] 17 Feb, 2023 @ 12:45pm 
Totally get that! I might be able to offer a different "Second Way" but it's pretty baked into fallout lore to duke it out. Are you looking for something like the old tree, where you gain peace in exchange for assisting the NCR in fighting the Legion? I suppose I could make something like that available, though I certainly couldn't guarantee you wouldn't want to fight the NCR for land, even if I took steps to increase underground construction limits and allow annexing other chapters.

Or are you looking for something more comprehensive? I'd certainly need a suggestion, here. The way the NCR and BoS are written everything kind of revolves around that central tension, and I can't see a way of sidestepping it.
Paradox Song  [developer] 22 Feb, 2023 @ 7:12pm 
I hope the update I pushed today addresses some of everyone's wants. Thanks for suggesting - knowing peoples wishes motivated me to set aside the better part of two weeks for this update. More to come, probably in April or May.
xanderarizona 16 Feb, 2024 @ 12:17am 
my ABSOLUTE only suggestion is possible compatibility for the east coast reborn mod with the dc brotherhood.
Paradox Song  [developer] 16 Feb, 2024 @ 2:18pm 
While the update i'm currently playtesting won't do that (oooh! Spicy news!) what do you think is missing for compatibility? Whatever you think the holes are, I can throw them on my list for the next update ~may.
Kubby 19 Feb, 2024 @ 11:37pm 
I still don't believe that consolidated factories are worth the time nor recourses. So I recommend consolidated factories provided an boost to recourse collection rate in the state while still providing the construction buff.
Last edited by Kubby; 19 Feb, 2024 @ 11:47pm
Paradox Song  [developer] 20 Feb, 2024 @ 8:42am 
Hmmm, I might be able to increase the construction speed a little further (to 5% per CIV, so 20%) but resource collection would make you even more unlikely to build foundries&such, which are pretty niche already.
Azrael 19 May, 2024 @ 4:48am 
Hi, I absolutely love this mod! What I would like to see is a way to puppet territories and/or other chapters instead of annexing them. Oh, and more follow up foci for the Focus where you get the territories for not attacking the NCR while they fight the Legion.
Paradox Song  [developer] 23 May, 2024 @ 5:10pm 
Hi Azrael, I'll think on the puppeting. Puppet chapters lose their focus tree, so it kind of sucks. You can release a puppet San Francisco though if you own the territories in exchange for vertibird tech.

The LDP (not the Maxson for a Truce, which is designed to just let you build up when the legion is crushing) has follow up events to restore the Mojave Brotherhood and start your Air/Sea focus trees early, what would you like to see for the Maxson for a Truce side?
Last edited by Paradox Song; 23 May, 2024 @ 5:10pm
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