tModLoader

tModLoader

Gensokyo
[Fixed] Crash with Vacuum Bags loaded
Crash occurs whenever loading into a world. Even on newly created characters. This issue is happening with the latest Gensokyo mod release Version 0.14.0.27

Main source of conflict is when Gensokyo and Vacuum Bags when both are loaded

[20:19:00.495] [Main Thread/FATAL] [tML]: Main engine crash

Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists

System.NullReferenceException: Object reference not set to an instance of an object.
at Gensokyo.NPCs.MystiaLorelei.IzakayaBuyerPlayer.CanSellItem(NPC vendor, Item[] shopInventory, Item item) in Gensokyo\NPCs\MystiaLorelei\MystiaLorelei_Friendly.cs:line 802
at Terraria.ModLoader.PlayerLoader.CanSellItem(Player player, NPC npc, Item[] shopInventory, Item item) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 1320
at androLib.UI.BagUI.CanVacuumItem(Item item, Player player, Boolean ignoreNeedBagInInventory) in androLib\UI\BagUI.cs:line 979
at androLib.StorageManager.CanVacuumItemConditions.Invoke(Item item, Player player) in androLib\StorageManager.cs:line 1317
at androLib.StoragePlayer.OnEnterWorld() in androLib\StoragePlayer.cs:line 134
at Terraria.ModLoader.PlayerLoader.OnEnterWorld(Int32 playerIndex) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 1268
at Terraria.Player.Hooks.EnterWorld(Int32 playerIndex) in tModLoader\Terraria\Player.cs:line 280
at DMD<System.Void Terraria.Player:Spawn(Terraria.PlayerSpawnContext)>(Player this, PlayerSpawnContext context)
at ThoriumMod.Items.Donate.ScytheofUndoingSystem.On_Player_Spawn(orig_Spawn orig, Player self, PlayerSpawnContext context)
at Hook<System.Void ThoriumMod.Items.Donate.ScytheofUndoingSystem::On_Player_Spawn(Terraria.On_Player+orig_Spawn,Terraria.Player,Terraria.PlayerSpawnContext)>(Player , PlayerSpawnContext )
at AssortedCrazyThings.Projectiles.Minions.GoblinUnderlings.GoblinUnderlingPlayer.OnSpawnSummonGoblinUnderling(orig_Spawn orig, Player player, PlayerSpawnContext context)
at Hook<System.Void AssortedCrazyThings.Projectiles.Minions.GoblinUnderlings.GoblinUnderlingPlayer::OnSpawnSummonGoblinUnderling(Terraria.On_Player+orig_Spawn,Terraria.Player,Terraria.PlayerSpawnContext)>(Player , PlayerSpawnContext )
at SyncProxy<System.Void Terraria.Player:Spawn(Terraria.PlayerSpawnContext)>(Player , PlayerSpawnContext )
at Terraria.WorldGen.FinishPlayWorld()
at Terraria.Main.ConsumeAllMainThreadActions()
at DMD<System.Void Terraria.Main:Update(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at Hook<System.Void ThoriumMod.UI.ThoriumInterfaceResources::OnResolutionChanged(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SpiritMod.Utilities.SpiritDetours.Main_Update(orig_Update orig, Main self, GameTime gameTime)
at Hook<System.Void SpiritMod.Utilities.SpiritDetours::Main_Update(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SyncProxy<System.Void Terraria.Main:Update(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.RunLoop()
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.RunGame()
Last edited by GearLocked; 13 Mar @ 10:05pm
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Showing 1-1 of 1 comments
Eidolon  [developer] 5 Mar @ 1:54pm 
Fixed as of version 0.14.0.32.

Sorry for not responding to this until you posted directly on the mod page; turns out, you need to subscribe to your own mod's discussion forum to get notifications about new threads being posted there.
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Showing 1-1 of 1 comments
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