tModLoader

tModLoader

Helpful NPCs
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FlashStrike 20 Jan, 2023 @ 2:18am
ERROR
[00:20:56.141] [Main Thread/WARN] [tML]: Silently Caught Exception:
ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_6053"
at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 262
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)
at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode)
at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 209
at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 164
at Terraria.ModLoader.ModContent.Request[T](String name, AssetRequestMode mode) in tModLoader\Terraria\ModLoader\ModContent.cs:line 111
at HelpfulNPCs.Items.FishCrate.PreDrawInInventory(SpriteBatch spriteBatch, Vector2 position, Rectangle frame, Color drawColor, Color itemColor, Vector2 origin, Single scale) in HelpfulNPCs\Items\FishCrate.cs:line 44
at Terraria.ModLoader.ItemLoader.PreDrawInInventory(Item item, SpriteBatch spriteBatch, Vector2 position, Rectangle frame, Color drawColor, Color itemColor, Vector2 origin, Single scale) in tModLoader\Terraria\ModLoader\ItemLoader.cs:line 1779
at DMD<Terraria.UI.ItemSlot::Draw>(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor)
at Trampoline<Terraria.UI.ItemSlot::Draw>?3249135(SpriteBatch , Item[] , Int32 , Int32 , Vector2 , Color )
at Hook<Terraria.UI.ItemSlot::Draw>?40304964(SpriteBatch , Item[] , Int32 , Int32 , Vector2 , Color )
at Trampoline<Terraria.UI.ItemSlot::Draw>?16788293(SpriteBatch , Item[] , Int32 , Int32 , Vector2 , Color )
at Hook<Terraria.UI.ItemSlot::Draw>?52349237(SpriteBatch , Item[] , Int32 , Int32 , Vector2 , Color )
at Trampoline<Terraria.UI.ItemSlot::Draw>?13695199(SpriteBatch , Item[] , Int32 , Int32 , Vector2 , Color )
at OrchidMod.Alchemist.Bag.PotionBag.PostDrawItemSlot(orig_Draw_SpriteBatch_ItemArray_int_int_Vector2_Color orig, SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in OrchidMod\Alchemist\Bag\PotionBag.ItemDrawing.cs:line 57
at Hook<Terraria.UI.ItemSlot::Draw>?35514688(SpriteBatch , Item[] , Int32 , Int32 , Vector2 , Color )
at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 32072
at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 34989
at Terraria.Main.<SetupDrawInterfaceLayers>b__1585_24() in tModLoader\Terraria\Main.cs:line 34473
at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 41
at DMD<Terraria.Main::DrawInterface>(Main this, GameTime gameTime)
at ParticleLibrary.ParticleManager.DrawParticlesBeforeInterface(orig_DrawInterface orig, Main self, GameTime gameTime) in ParticleLibrary\ParticleSystem\ParticleManager.cs:line 347
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 48712
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 192
at MonoLaunch.<>c__DisplayClass1_0.<Main>b__0() in tModLoader\Terraria\MonoLaunch.cs:line 56
at System.Threading.Thread.StartCallback()

[00:20:56.144] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_6053"
ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_6053"
at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 262


got this error posting here cause no bug reporting forum, or discord channel.
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⑨9 The Strongest 9⑨  [developer] 4 Aug, 2023 @ 9:14pm 
I think this might have been caused by quest fish added by other mods. Hopefully shouldn't get any more errors from that.
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