Garry's Mod
Movement - Reworked
 このトピックはピン留めされているので、おそらく重要です
just_kait  [開発者] 2022年6月9日 9時52分
Bugs and Compatability issues
Easier to have it here, if you know its related to the mod, go ahead.
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2287816257

as the sliding creator said, "This disables the whole features of slide."
Not that big of an issue, but my character seems to be in "sprint" no matter what speed I am at. I use an addon that replaces the sprint animation and when in thirdperson, I stay in the sprint animation. Even if I lower the minimum speed.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2188757697
just_kait  [開発者] 2022年6月14日 8時29分 
Rasmordem の投稿を引用:
Not that big of an issue, but my character seems to be in "sprint" no matter what speed I am at. I use an addon that replaces the sprint animation and when in thirdperson, I stay in the sprint animation. Even if I lower the minimum speed.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2188757697
its not like that for me, or its been fixed with something ive changed. the other issue is that sprint animation done by the mod have their own conditions that are based on player speed so on speed below 400 it doesnt play.
just_kait  [開発者] 2022年6月14日 8時35分 
Stan_Jacobs の投稿を引用:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2287816257

as the sliding creator said, "This disables the whole features of slide."
fixed
This completely breaks Prone Mod. Your speed does not change or is not restricted when in prone, you can still walk and sprint in prone....but it is really funny in thirdperson.

The creator does provide an API in the description so maybe you can use that?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1100368137
just_kait  [開発者] 2022年6月16日 6時13分 
Rasmordem の投稿を引用:
This completely breaks Prone Mod. Your speed does not change or is not restricted when in prone, you can still walk and sprint in prone....but it is really funny in thirdperson.

The creator does provide an API in the description so maybe you can use that?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1100368137
done
odd compatibility issue with TFA base weapons. tfa sprinting doesnt kick in despite moving faster
nevermind fixed it, the max movement speed just needed to be higher than 300
Rasmordem の投稿を引用:
Not that big of an issue, but my character seems to be in "sprint" no matter what speed I am at. I use an addon that replaces the sprint animation and when in thirdperson, I stay in the sprint animation. Even if I lower the minimum speed.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2188757697

I have this issue again but is now somehow reversed. I think one of the two most recent updates may have broken it. Now the player never enters the sprint state no matter how fast the player is moving. To confirm, I changed the max speed to 10000 (don't recommend it at all), and still, the player never entered the sprint state.

I checked with the same addon in the quote.

Again, it is not that big of an issue since it does not interfere with the functionality of the addon. But I thought I should still make you aware.
最近の変更はRasmordemが行いました; 2022年6月25日 19時17分
just_kait  [開発者] 2022年6月26日 3時16分 
Rasmordem の投稿を引用:
Rasmordem の投稿を引用:
Not that big of an issue, but my character seems to be in "sprint" no matter what speed I am at. I use an addon that replaces the sprint animation and when in thirdperson, I stay in the sprint animation. Even if I lower the minimum speed.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2188757697

I have this issue again but is now somehow reversed. I think one of the two most recent updates may have broken it. Now the player never enters the sprint state no matter how fast the player is moving. To confirm, I changed the max speed to 10000 (don't recommend it at all), and still, the player never entered the sprint state.

I checked with the same addon in the quote.

Again, it is not that big of an issue since it does not interfere with the functionality of the addon. But I thought I should still make you aware.
the issue is how the mod does detection of running. it uses a max run speed and i use it to cap and allow for extra speed that engine caps you at. its either you get capped at your run speed and it will not go above that or this mod will be like that.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2416989205&searchtext=quick+slide
after you are done sliding you will keep sliding for a seconds and get back up, after that when you jump you will barely jump
just_kait  [開発者] 2022年7月10日 16時28分 
It doesn't
the mod brokes with eft jmod armor,pls fix
phillpin の投稿を引用:
the mod brokes with eft jmod armor,pls fix
i tested that armor a while back and it worked fine?
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