Cities: Skylines

Cities: Skylines

Call Again v1.6.4
 This topic has been pinned, so it's probably important
Sleepy  [developer] 29 Dec, 2022 @ 2:26am
Version History
Version 1.6.1
  • DLC Fix: Updated for new DLC
Version 1.6
  • Design change: Now uses harmony to monitor issues as monitoring thread was causing problems.
  • Design change: Update rates have been removed as they are no longer needed.
Version 1.5.2
  • DLC Fix: Updated build to resolve "Incompatible Mods" warning message when loading game.
Version 1.5.1
  • Design change: Reuse arrays to reduce memory management overheads
  • Bug fix: Check deathcare and garbage are unlocked before adding transfer offers.
Version 1.5
  • Design change: Despawn of cargo trucks moved to CargoTruckAI (Requires Harmony)
  • Design change: Call Again monitoring moved to separate thread to reduce load on main thread
Version 1.4.1
  • Enhancement: Fixed a game bug with airport main buildings not having crime resolved. (Requires Harmony)
  • Enhancement: Fixed a game bug with sick citizens not getting picked up (Requires Harmony)
  • Design change: Transfer offers now use scaled priority all the time.
Version 1.3
  • DLC Fix: Don't add transfer offers for goods and garbage in new pedestrian zones.
Version 1.2
  • Enhancement: New "Scale priority based on timer value" option
  • Enhancement: Added "Reset Settings" button
Version 1.1.2
  • Bug fix: Using a different technique for de-spawning, it now calls ReleaseVehicle directly first and only falls back on AddAction if this fails.
Version 1.1.1
  • Bug fix: Fixed a bug with existing Goods offer detection.
Version 1.1
  • Enhancement: Garbage support added
  • Enhancement: Statistics tab added to settings
Version 1.0.1
  • Bug fix: Reset last call times once timer is cleared