Barotrauma

Barotrauma

More Artifacts Lite
Irradaven  [developer] 12 Jun, 2022 @ 7:39am
Bug reports
They're around here somewhere, hiding in the corners of a ballasts...
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Showing 1-13 of 13 comments
DarthDan 24 Jun, 2022 @ 3:57pm 
When I use this mod, I get an error: Failed to load sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" (file not found). {Sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 102
Irradaven  [developer] 24 Jun, 2022 @ 9:59pm 
Originally posted by DarthDan:
When I use this mod, I get an error: Failed to load sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" (file not found). {Sound file "C:/Users/Dan/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2820157920/TraitorItems/EndTimes.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 102
Try just reinstall mod.
Zach 28 Jun, 2022 @ 6:18am 
Updated the mod
now getting an error in console about /Afflictions/soulles.png not found
Irradaven  [developer] 28 Jun, 2022 @ 6:45am 
Originally posted by Zach:
Updated the mod
now getting an error in console about /Afflictions/soulles.png not found
Becoming just good as developers.
Fixed.
Zach 28 Jun, 2022 @ 11:19am 
Thank you for the quick fixes for these errors! Found another - Jobgear/noseless_clown/blue_clownmask.png not found on loading into a game
Irradaven  [developer] 28 Jun, 2022 @ 11:55am 
Originally posted by Zach:
Thank you for the quick fixes for these errors! Found another - Jobgear/noseless_clown/blue_clownmask.png not found on loading into a game
Fixed. Thanks for info.
DarthDan 12 Jul, 2022 @ 5:31pm 
I found another bug-
In the file Artmod_Mindlesshuman.xml, on line 5 there's a reference to path: "LocalMods/More Arts (AOCS)/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
This path needs to be changed to: "%ModDir%/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
Irradaven  [developer] 12 Jul, 2022 @ 10:36pm 
Originally posted by DarthDan:
I found another bug-
In the file Artmod_Mindlesshuman.xml, on line 5 there's a reference to path: "LocalMods/More Arts (AOCS)/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
This path needs to be changed to: "%ModDir%/Characters/Artmod_Mindlesshuman/Artmod_Mindlessappendage.xml"
It's still a placeholder so that no errors occur, and nothing terrible - even console errors - doesnt arise from the fact that it doesnt work. But I'll change it later, thanks.
DarthDan 13 Jul, 2022 @ 9:37am 
Well, I did in fact get a console error from that path, when an artifact tried to zombify my character
Irradaven  [developer] 13 Jul, 2022 @ 10:00am 
Ok then.
Echo 27 Aug, 2023 @ 8:10am 
I do believe that the wrong box + right box interaction is not working properly in this version. Would you please check that?
Irradaven  [developer] 27 Aug, 2023 @ 11:53pm 
Fixed.
This mod is now overweight due to the many unused files from the main version, but I want to keep my sanity and not pick every grain of sand, especially if it doesnt affect performance in the game itself.
Echo 28 Aug, 2023 @ 12:05am 
Thank you!
I kinda wished for MAL to actually just be the artifacts/trinkets, but I guess the rest is fine too
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