Transport Fever 2

Transport Fever 2

AI Builder
Bendak 8 Jul, 2022 @ 8:09am
Sugestions for improvments
Wonderfull MOD.
Still getting a few errors here in ther, but great overall with active development (seeing updates frequently. :) )
Just would like to add, i've started a new game and it is picking locomoptives and wagons that are not available to purchase.
E.g. I was playing on a ALL regions train, now i switches to EROPEAN trains with a new game but it is creating trains with locos and wagons not available at the depot.

Also as a sugest, would recomend placing the train depot always in the middle of the path and not close to the station/town/industry.

Another suggestion is if there is a way for calculate the money needed for the changes:
E.g. I have a initial line on new game and the Too is sugesting Double rail + new train. But we dont know if we have enough money toi buy a new train or even to have a double line....

Also, another sugestion is to have an option to duplicate the line with a click instead of waiting for it to be sugested, as even when i double it myself, the sugestion still apears until the line has 2 trains.

Hope these sugestions are usefull. :)
Wonderfull job you did there!
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okeating  [developer] 11 Jul, 2022 @ 10:20am 
Thanks for your suggestions - a few comments to each section:

Vehicle restrictions - I have really struggled to re-implement this, because the API allows access to all vehicles and doesn't tell you what restrictions are in place (if any) so I have had to use some different ways to figure out the restrictions and they are not completely robust. I may put in an override in the new config menu.

Depot placement was a big problem early on, it is amazing how often it would end up in completely the wrong place. There is logic that builds the depot along the route as a backup, but this is unreliable like if the line is entirely over water.

Calculating the cost is possible though it requires going through a full build it could be something I implement later as its not totally trivial as it would involve some callbacks and sending the data back to the UI thread.

With line upgrades yes I wanted to have a "double track" option, to automatically do it. Now in the lines report it will suggest double track if the line only has 1 train - this is a performance optimisation so that it doesn't do the work of figuring out if it really is double track until you actually click the "execute" button.
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