Stellaris

Stellaris

Ground Command
 This topic has been pinned, so it's probably important
Risker the 34th  [developer] 18 Jun, 2022 @ 10:49am
Bugs
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Showing 1-15 of 29 comments
Shadow1474 29 Sep, 2022 @ 6:03am 
Upon testing with only this enabled, it seems to cause the new game details window to have messed up localization. Here's an image of the problem: https://i.imgur.com/lsMtL6u.jpg
Last edited by Shadow1474; 29 Sep, 2022 @ 6:03am
Risker the 34th  [developer] 29 Sep, 2022 @ 7:14am 
Originally posted by Shadow1474:
Upon testing with only this enabled, it seems to cause the new game details window to have messed up localization. Here's an image of the problem: https://i.imgur.com/lsMtL6u.jpg


Hmmm, i wonder how that could have possibly happened? That'll take some testing to get to the bottom of but i'll start looking into it.
Risker the 34th  [developer] 29 Sep, 2022 @ 12:34pm 
Originally posted by Shadow1474:
Upon testing with only this enabled, it seems to cause the new game details window to have messed up localization. Here's an image of the problem: https://i.imgur.com/lsMtL6u.jpg

Still not 100% sure how that problem came about but it should be fixed now.
Shadow1474 29 Sep, 2022 @ 12:56pm 
Originally posted by King Boomy:
Originally posted by Shadow1474:
Upon testing with only this enabled, it seems to cause the new game details window to have messed up localization. Here's an image of the problem: https://i.imgur.com/lsMtL6u.jpg

Still not 100% sure how that problem came about but it should be fixed now.

Thanks, much appreciated! Glad I could help a little getting rid of a pesky bug. :P
Last edited by Shadow1474; 29 Sep, 2022 @ 12:57pm
Ben'wah 7 Jan, 2023 @ 9:54pm 
its only on one species but u have an issue where armies are all named %SEQ% and i cant build any armies except Infantry and civil defense brigades. Other species can though.
Risker the 34th  [developer] 8 Jan, 2023 @ 8:59am 
Originally posted by Pengus:
its only on one species but u have an issue where armies are all named %SEQ% and i cant build any armies except Infantry and civil defense brigades. Other species can though.

Are you using any other mods? the armies are all tied to civics, authority types and origins so i don't see how a pops traits would impact things. Are you using Feudal Realms civic by any chance?
Ben'wah 8 Jan, 2023 @ 9:46am 
if its tied to civics then id bet thats what is is. I use Ethics & Civics: Bug Branch to give a bit more variety to my games. I figured thought it may have been tied to something else because other species that use the mod added civics work just fine. Weird but thanks for the timely response
Risker the 34th  [developer] 8 Jan, 2023 @ 1:36pm 
@Pengus It should be compatible with Ethics and Civics but the added Ethics and Civics won't give you any unique armies so you'll just have the generic armies (infantry, Armor, Mech, etc...)

The vanilla Feudal civic also has an issue where the only things that will appear are the infantry division, because it is a listed as the assault army in the code, and the civil defense brigade.
Ben'wah 8 Jan, 2023 @ 1:58pm 
if its fuedal specifically thats throwing up the error then i can just ditch that, its not terribly useful gameplay wise, as that is a civic i was using
Ben'wah 8 Jan, 2023 @ 3:18pm 
i did confirm it was in fact the feudal civic causing the issue on my end. removed it and the problem was resolved. really strange.
TigerDragon180 30 Jul, 2023 @ 1:38pm 
Ill add it here, im a mega corp with private military companies, naval contractors and leters of marque. I was briefly able to recruit advanced units like the Hired Renegades and Executive Security Teams from my capital but something has gone wrong since.
Some things to note i am both void borne and void dweller. Things that might have changed since i recruited my initial like 1 or 2 of each. i confirmed i have 1 executive security team and 2 renegades.

I took voideborn AC, i took cybernetic ascension and did the project....thats about it. In the home office nexus it is set as a fore capital, it has 2 housing districts, 2 industrial, 4 research. Building wise its a hab capital, military accademy, Hyper entertainment, 2 research complexes, paradise dome and commerce mega complex. In theory i have industrial districts so id think i would be able to build advance units (i can build aerospace wings...and it is my capital hence forge capital) so im not sure whats blocking me. I can provide screen shots if needed.

Currently i can only produce the following units on all worlds

Armed Employees
Guard Service
Private Military Company
Private Aerospace Wing

on a relic world i can make archeo troops as well i suppose.
Risker the 34th  [developer] 30 Jul, 2023 @ 1:49pm 
Originally posted by TigerDragon180:
Ill add it here, im a mega corp with private military companies, naval contractors and leters of marque. I was briefly able to recruit advanced units like the Hired Renegades and Executive Security Teams from my capital but something has gone wrong since.
Some things to note i am both void borne and void dweller. Things that might have changed since i recruited my initial like 1 or 2 of each. i confirmed i have 1 executive security team and 2 renegades.

I took voideborn AC, i took cybernetic ascension and did the project....thats about it. In the home office nexus it is set as a fore capital, it has 2 housing districts, 2 industrial, 4 research. Building wise its a hab capital, military accademy, Hyper entertainment, 2 research complexes, paradise dome and commerce mega complex. In theory i have industrial districts so id think i would be able to build advance units (i can build aerospace wings...and it is my capital hence forge capital) so im not sure whats blocking me. I can provide screen shots if needed.

Currently i can only produce the following units on all worlds

Armed Employees
Guard Service
Private Military Company
Private Aerospace Wing

on a relic world i can make archeo troops as well i suppose.


Yes this should be fixed now in the most recent patch. It was actually 1 bug and 1 case of me failing to notice that i hadn't implemented an army that i'd planned. In both cases i've fixed them and believe gotten things to work in a test game with the cybernetic AP. You might need to unsubscribe and resubscribe in order for steam to actually update the mod.
TigerDragon180 30 Jul, 2023 @ 1:56pm 
Originally posted by Risker the 34th:
Originally posted by TigerDragon180:
Ill add it here, im a mega corp with private military companies, naval contractors and leters of marque. I was briefly able to recruit advanced units like the Hired Renegades and Executive Security Teams from my capital but something has gone wrong since.
Some things to note i am both void borne and void dweller. Things that might have changed since i recruited my initial like 1 or 2 of each. i confirmed i have 1 executive security team and 2 renegades.

I took voideborn AC, i took cybernetic ascension and did the project....thats about it. In the home office nexus it is set as a fore capital, it has 2 housing districts, 2 industrial, 4 research. Building wise its a hab capital, military accademy, Hyper entertainment, 2 research complexes, paradise dome and commerce mega complex. In theory i have industrial districts so id think i would be able to build advance units (i can build aerospace wings...and it is my capital hence forge capital) so im not sure whats blocking me. I can provide screen shots if needed.

Currently i can only produce the following units on all worlds

Armed Employees
Guard Service
Private Military Company
Private Aerospace Wing

on a relic world i can make archeo troops as well i suppose.


Yes this should be fixed now in the most recent patch. It was actually 1 bug and 1 case of me failing to notice that i hadn't implemented an army that i'd planned. In both cases i've fixed them and believe gotten things to work in a test game with the cybernetic AP. You might need to unsubscribe and resubscribe in order for steam to actually update the mod.


Not sure if this is in what you found, i was just doing some power testing and found Droids also seemed to take away my other options. Ill update and let you know if thats still the case, but it seemed once droids was researched (immedatley when done) i lost my executive squad when i was testing and gained the battle bots war bots options.
TigerDragon180 30 Jul, 2023 @ 2:05pm 
can confirm the update appears to fix this as well.
TigerDragon180 30 Jul, 2023 @ 2:09pm 
I spoke a bit too soon, it looks like that fix restored the 2 corporates but not the renegades that i believe are tied to the letters of marque, those are still MIA besides the 2 i already built.
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