Arma 3
Isla-Primus
A RoadBlock made of Nuggets  [developer] 15 Aug, 2022 @ 10:53am
Bugs and Suggestions
Please post any bugs and suggestions here.
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Showing 1-9 of 9 comments
Geek4Life 17 Aug, 2022 @ 3:57am 
Airplanes (AI) do not take off yet
A RoadBlock made of Nuggets  [developer] 17 Aug, 2022 @ 5:29am 
Originally posted by Geek4Life:
Airplanes (AI) do not take off yet
Runway pathing is at Testing/Fine tuning stage at the moment, it should be done soon, if not we'll put out a working one at least.

Edit: As of 18/08 Runway works with AI
Last edited by A RoadBlock made of Nuggets; 18 Aug, 2022 @ 6:51am
Geek4Life 20 Aug, 2022 @ 2:01am 
Perfect !
Wetzer 24 Aug, 2022 @ 4:12am 
Hi,
I like your map. Can you please add for use in multiplayer a bikey file.
THX
A RoadBlock made of Nuggets  [developer] 24 Aug, 2022 @ 5:15am 
Originally posted by Wetzer:
Hi,
I like your map. Can you please add for use in multiplayer a bikey file.
THX
Map is now Signed. Thanks for reminding it.
Wetzer 4 Sep, 2022 @ 2:13am 
Hi,
I would say, that Old City needs an additional entrance at least. Now it is to easy to hold this position over the only one entrance.
greetings
Last edited by Wetzer; 4 Sep, 2022 @ 2:13am
Wetzer 4 Sep, 2022 @ 2:19am 
Hi,
maybe you consider in relation to the new terrain modification feature of arma 3 version 2.10 to use a cell size of 2m or lower. This would help mods like "Simple Craters" or "Deformer" to produce better results.
A RoadBlock made of Nuggets  [developer] 4 Sep, 2022 @ 2:45am 
Originally posted by Wetzer:
Hi,
maybe you consider in relation to the new terrain modification feature of arma 3 version 2.10 to use a cell size of 2m or lower. This would help mods like "Simple Craters" or "Deformer" to produce better results.

Well a change would like that involve one of two ways to the extent of my knowledge.

-Dropping the cell size from 4 to 2, which would drop the map to its quarter size

or

-Recreate the Height and Texture data to allow for 2m cell size or lower

Either choice also involves overhauling most of the objects placed on the map to fit to the changes. Not really a path we'd like to follow as we're working on our next maps.
Last edited by A RoadBlock made of Nuggets; 4 Sep, 2022 @ 11:40am
Nuxes 20 Sep, 2022 @ 9:23am 
Can you guys add locations to the map? I think this will help AI navigate during dynamic missions.
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