Crusader Kings III

Crusader Kings III

[Beta] Dynamic Trade Routes
Arcady 24 Aug, 2022 @ 12:12am
Horses disappear in inventory
Hello Kapl0k! Thank you for the mod, thank you for your hard work.
I play as Scandinavia 867. When he reached the limit of the domain (5/4), he began to give counties to new vassals.
As soon as I give the county to the vassal, then within two weeks of playing time, all horses disappear from the inventory.
Both active and inactive.
Of the mods, only Dynamic Trade Routes is worth it.
(Before that, there was an additional VIET Events, but it turned off).
That's it, no more mods!
Look, please, what can be done, how to fix it?

Link to saved game. (Try to transfer the extra county to the vassal yourself, wait 2-3 weeks of game time, and the horse will disappear)

https://disk.yandex.ru/d/BYp_yF2wtnWooA
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Showing 1-3 of 3 comments
Kapl0k  [developer] 28 Aug, 2022 @ 1:52pm 
Hey! Thanks for your comments and the detailed report.

Something weird is going on.

For some reason, that horse still has the variable horse_for_sale. You shouldn't be able to have it without a horse stable, and much less see it.

- How did you get it?

- Did you load your game with other conflicting mods? Because if that is so, then it doesn't matter that you get rid of them. Their events are loaded in the database and will continue to affect your game.
Kapl0k  [developer] 5 Sep, 2022 @ 2:53am 
Hey, you were absolutely right.

You did a great job with the bug report, and I was stupid enough to miss what was in front of my eyes.

I have an inconsistent coding practice for artifacts: for horses I use 1 vs. 0, for all others I use yes vs. no, and in that case I mixed both up. That's why horses disappeared.

It will be solved in the next update, after the new DLC (8th September).

Sorry for any inconveniences.
Arcady 5 Sep, 2022 @ 11:44pm 
Hi! Thank you for paying attention to the problem with horses! I hope that my horses will live to old age :)
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Showing 1-3 of 3 comments
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