Crusader Kings III

Crusader Kings III

[Beta] Dynamic Trade Routes
BébéA 26 Sep, 2022 @ 4:53pm
Why can't I enable a mint ?
Hi !
I'm very new to the mod, but I really appreciate all the changes it brings to the game, thanks for the hard work !
I've been wanting to enable a mint in the silver mine province of Tudgha in Morocco.
Unfortunately, the button is greyed out https://imgur.com/a/IkmqJoO
I checked, and I do respect the conditions specified in the guide https://ck3mod.com/mints-coinage/#enable-mint
Am I missing something ?
Last edited by BébéA; 27 Sep, 2022 @ 6:33am
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Showing 1-3 of 3 comments
Rastro 28 Sep, 2022 @ 7:35pm 
I had the same issue, I had to re-load a previous save (12 years earlier) I get around the problem, not sure what caused it.
Kapl0k  [developer] 29 Sep, 2022 @ 3:14pm 
Thank you both! Thanks to your insistence I found the bug and corrected it: you couldn't enable a mint in a barony you held, but you could in baronies of vassals or below, that's why I thought it worked. I forgot to add a trigger.

I was convinced that your complains were an issue with the holder not fulfilling the condition "completely_controls" county, because I remembered counties having a control "complete" beyond 100. It looks that it isn't the case now, the maximum appears to be 100, so either I misremember or something has changed in one of these past updates. That was not the issue, though.
BébéA 30 Sep, 2022 @ 4:27am 
Great news ! Thanks again for your work !
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