Team Fortress 2

Team Fortress 2

The Turncoat
Enderspoons 22. juni 2022 kl. 0:36
Stat Proposals as a Weapon
Okay okay, hear me out for a second.

Yeah, this is just for the entertainment factor of spitballing stats, but I think there could be some value in seeing how this could be interpreted if it were to go into a weapon slot.

It's a very large cosmetic that changes the silhouette of Spy's body in a way that doesn't ultimately change Spy's class recognition but is also easily spotted. I think this makes the hallmark of an ideal passive weapon unlock, like the Darwin's Danger Shield or Ali Baba's Wee Booties.

So, how about it?
Sidst redigeret af Enderspoons; 22. juni 2022 kl. 0:37
< >
Viser 1-3 af 3 kommentarer
Enderspoons 22. juni 2022 kl. 0:41 
Here's my own proposal:

The Turncoat
Weapon Slot: Secondary (Replaces Sapper)

+ +25 Maximum Health

To be honest I don't think it needs much more than that. +25 Max health would be a huge change in how Spy's gameplay functions as is, in ways that I can't bother to imagine.

But if you want to really lean into the Gun Spy gameplay, you could also give it something a little extra, like:
+ +15% faster firing speed on wearer
Toni-technaclaw 8. juli 2022 kl. 16:36 
hmmm...How about it Replaces the Sapper and Gives Spy +25% resistance to all Sources.
GorsinatorV22 13. aug. 2022 kl. 17:03 
wow I exist

but nice idea, love it
< >
Viser 1-3 af 3 kommentarer
Per side: 1530 50