觅长生

觅长生

Next - Mod前置框架 0.9.1
慕容寒 16 Feb, 2024 @ 6:50am
这个应该是BUG吧
大哥,你一更新我MOD编缉器都进不去了,我自己做的MOD被人反映有问题没法进游戏我都没法进去修,errorlog里这样显示的
MainUITianFuCell.realizedSeid23 () (at <022fa2de4a74486da63b459901126968>:0)
(wrapper dynamic-method) MainUICreateAvatar.DMD<MainUICreateAvatar::setTianfuInfo>(MainUICreateAvatar,KBEngine.Avatar)
MainUICreateAvatar.CreateFinsh () (at <022fa2de4a74486da63b459901126968>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <2774ccc3e0de4aef8525f5fbd178bef1>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <2774ccc3e0de4aef8525f5fbd178bef1>:0)
FpBtn.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) (at <022fa2de4a74486da63b459901126968>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <2d363c57bce242859dd5df249ef3bedb>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <2d363c57bce242859dd5df249ef3bedb>:0)
UnityEngine.EventSystems.EventSystem:Update()
内容:NullReferenceException: Object reference not set to an instance of an object