tModLoader

tModLoader

The Story of Red Cloud
アベマド 29 Mar, 2023 @ 9:27am
Red Knight of Artorias Banner crash log
System.Collections.Generic.KeyNotFoundException: The given key 'RedKnightofArtorias' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at tsorcRevamp.Banners.EnemyBannerTile.NearbyEffects(Int32 i, Int32 j, Boolean closer) in tsorcRevamp\Banners\EnemyBanner.cs:line 609
at DMD<Terraria.ModLoader.TileLoader::NearbyEffects>(Int32 i, Int32 j, Int32 type, Boolean closer)
at MagicStorage.Edits.NearbyEffectsBlockingDuringPylonScanningDetour.Hook_TileLoader_NearbyEffects(orig_TileLoader_NearbyEffects orig, Int32 i, Int32 j, Int32 type, Boolean closer) in MagicStorage\Edits\NearbyEffectsBlockingDuringPylonScanningDetour.cs:line 28
at Hook<Terraria.ModLoader.TileLoader::NearbyEffects>?61902933(Int32 , Int32 , Int32 , Boolean )
at Terraria.SceneMetrics.ScanAndExportToMain(SceneMetricsScanSettings settings) in tModLoader\Terraria\SceneMetrics.cs:line 336
at Terraria.Graphics.Light.LightingEngine.ProcessArea(Rectangle area) in tModLoader\Terraria\Graphics\Light\LightingEngine.cs:line 76
at Terraria.Lighting.LightTiles(Int32 firstX, Int32 lastX, Int32 firstY, Int32 lastY) in tModLoader\Terraria\Lighting.cs:line 88
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at DMD<Terraria.Main::Draw>(Main this, GameTime gameTime)
at tsorcRevamp.MethodSwaps.Main_Draw(orig_Draw orig, Main self, GameTime gameTime) in tsorcRevamp\MethodSwaps.cs:line 267
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 192
at MonoLaunch.<>c__DisplayClass1_0.<Main>b__0() in tModLoader\Terraria\MonoLaunch.cs:line 56
at System.Threading.Thread.StartCallback()

[18:23:34.854] [Main Thread/ERROR] [Terraria]: System.Collections.Generic.KeyNotFoundException: The given key 'RedKnightofArtorias' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at tsorcRevamp.Banners.EnemyBannerTile.NearbyEffects(Int32 i, Int32 j, Boolean closer) in tsorcRevamp\Banners\EnemyBanner.cs:line 609
at DMD<Terraria.ModLoader.TileLoader::NearbyEffects>(Int32 i, Int32 j, Int32 type, Boolean closer)
at MagicStorage.Edits.NearbyEffectsBlockingDuringPylonScanningDetour.Hook_TileLoader_NearbyEffects(orig_TileLoader_NearbyEffects orig, Int32 i, Int32 j, Int32 type, Boolean closer) in MagicStorage\Edits\NearbyEffectsBlockingDuringPylonScanningDetour.cs:line 28
at Hook<Terraria.ModLoader.TileLoader::NearbyEffects>?61902933(Int32 , Int32 , Int32 , Boolean )
at Terraria.SceneMetrics.ScanAndExportToMain(SceneMetricsScanSettings settings) in tModLoader\Terraria\SceneMetrics.cs:line 336
at Terraria.Graphics.Light.LightingEngine.ProcessArea(Rectangle area) in tModLoader\Terraria\Graphics\Light\LightingEngine.cs:line 63
at Terraria.Lighting.LightTiles(Int32 firstX, Int32 lastX, Int32 firstY, Int32 lastY) in tModLoader\Terraria\Lighting.cs:line 89
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at DMD<Terraria.Main::Draw>(Main this, GameTime gameTime)
[18:23:34.951] [Main Thread/FATAL] [tML]: Main engine crash

System.Collections.Generic.KeyNotFoundException: The given key 'RedKnightofArtorias' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at tsorcRevamp.Banners.EnemyBannerTile.NearbyEffects(Int32 i, Int32 j, Boolean closer) in tsorcRevamp\Banners\EnemyBanner.cs:line 609
at DMD<Terraria.ModLoader.TileLoader::NearbyEffects>(Int32 i, Int32 j, Int32 type, Boolean closer)
at MagicStorage.Edits.NearbyEffectsBlockingDuringPylonScanningDetour.Hook_TileLoader_NearbyEffects(orig_TileLoader_NearbyEffects orig, Int32 i, Int32 j, Int32 type, Boolean closer) in MagicStorage\Edits\NearbyEffectsBlockingDuringPylonScanningDetour.cs:line 28
at Hook<Terraria.ModLoader.TileLoader::NearbyEffects>?61902933(Int32 , Int32 , Int32 , Boolean )
at Terraria.SceneMetrics.ScanAndExportToMain(SceneMetricsScanSettings settings) in tModLoader\Terraria\SceneMetrics.cs:line 336
at Terraria.Graphics.Light.LightingEngine.ProcessArea(Rectangle area) in tModLoader\Terraria\Graphics\Light\LightingEngine.cs:line 63
at Terraria.Lighting.LightTiles(Int32 firstX, Int32 lastX, Int32 firstY, Int32 lastY) in tModLoader\Terraria\Lighting.cs:line 89
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at DMD<Terraria.Main::Draw>(Main this, GameTime gameTime)
at tsorcRevamp.MethodSwaps.Main_Draw(orig_Draw orig, Main self, GameTime gameTime) in tsorcRevamp\MethodSwaps.cs:line 267
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
[18:23:34.953] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown
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Showing 1-2 of 2 comments
MarfMaster  [developer] 30 Mar, 2023 @ 9:41am 
This is fixed on the latest github release but it'll take a while to release since it comes with other content
アベマド 30 Mar, 2023 @ 10:14pm 
Oh, alright, thank you very much!

Btw, I don't know from which point on it happens, but the latest boss I defeated is The Hunter and for some reason the Red Knights spawned from the Boss Rematch Totem drop souls, like 1000 each.
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Showing 1-2 of 2 comments
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