Hero's Hour

Hero's Hour

Lake
Captain Tofu 13 Sep, 2022 @ 10:21pm
Answering to that comment
First things first, overpowered, i've had many mixed opinions on this, due to design decisions i am not removing their Immortal, ever (i may tweak their stats/other abilities if it helps though!), its not that difficult to play around in my own experience and i can consistently beat Lake when playing against myself (AI tends to not do things very right so me vs me is better for testing purposes...)

Neutral heroes haven't had much thought behind balancing factors, they were just thought up as fun extras (which is why Elfin Mint has such a broken skill...assuming it works and i didn't mess up any code) so Clownpiece being overpowered is a result of that, sorry for the inconvenience

As for the sprites, that would require me to redraw & reanimate those units from scratch, which i don't intend to do since it would be alot of extra work, sorry!

Thank you for the feedback though, will try to do better!
I think best would be to have a weaker form of immortal. Like that they have a 50% chance to raise after combat. Or that they are returned to the recruitment pool (so you at least take economy damage)

You can? Gotta try that out then. Battles with casualties are a rare exception after I stop using hypnosis units. Clownopiece with her lufifairy gets out of control from turn 1 on. That lucifairy snowballs in battle. I don't allow recruiting her anymore ^^;

Understandable! What is the problem? Too big of a resolution?
< >
Showing 1-1 of 1 comments
MagicalStorm  [developer] 15 Sep, 2022 @ 1:04am 
Weaker Immortal would be counter intuitive for design decisions, as for recruitment pool return it could actually be nice and fitting! Only issue is that coding it in is a nightmare that i couldn't get past rofl

I'll probably change up the Lucifairy a bit on the next Lake update (coming soon), maybe half summons?

Sprites in HH are usually on a 16x16 canvas, but its supported up to 24x24, the bigger the resolution you use, the larger units will look like on portraits and such, its only possible to edit units size during battle, nothing on menus and the sort
< >
Showing 1-1 of 1 comments
Per page: 1530 50