Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civilizations Expanded Lite
p0kiehl  [developer] 26 Jun, 2022 @ 11:30am
Bug Reports
Please report any bugs here.
Last edited by p0kiehl; 26 Jun, 2022 @ 11:30am
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Showing 1-15 of 31 comments
Nizou 30 Jun, 2022 @ 5:07pm 
Got this DB warning 2*2 times :
[3070494.649] [Configuration] ERROR: UNIQUE constraint failed: PlayerItems.Domain, PlayerItems.CivilizationType, PlayerItems.LeaderType, PlayerItems.Type
...
[3070658.436] [Configuration] ERROR: UNIQUE constraint failed: PlayerItems.Domain, PlayerItems.CivilizationType, PlayerItems.LeaderType, PlayerItems.Type

And here the matching warning in Lua.log :

[3070494.641] ModdingUpdateConfigurationDatabase - Loading Core/DLC/Khmer/CX_Khmer_Config.sql
[3070494.649] Warning: ModdingUpdateConfigurationDatabase - Error Loading SQL.
...
[3070658.436] ModdingUpdateConfigurationDatabase - Loading Core/DLC/Khmer/CX_Khmer_Config.sql
[3070658.436] Warning: ModdingUpdateConfigurationDatabase - Error Loading SQL.

Same error happening with classic CX mod
Last edited by Nizou; 30 Jun, 2022 @ 5:36pm
p0kiehl  [developer] 30 Jun, 2022 @ 7:02pm 
I'm not getting those errors. I think you may have an incompatible mod. Are you using Sukritact's Khmer rework mod? If so, stop using that, because it's been rolled into this mod.
Nizou 1 Jul, 2022 @ 1:19pm 
I stopped using the mod and the amount of reported errors diminished a lot but I still get 1 or 2 warnings in the logs
p0kiehl  [developer] 1 Jul, 2022 @ 1:33pm 
Then another mod is causing the problem.
Mod seems to be working mostly fine so far, but I did spot a small typo in the description of the Chateau. It says +`Gold when adjacent to rivers rather than any specific number. Is it supposed to be +1 or something else?
valisian 3 Jul, 2022 @ 2:05am 
When I install the mod it just gives up an error when I create the game and sends me back. It does this even with all other mods except this and the DLC installed.
Deep Bread 8 Jul, 2022 @ 1:14pm 
Hi! Faced with the problem that it does not start with "Civilizations Expanded: lite", but it starts Civilizations Expanded. Someone was able to solve this problem?
Note: I don't have New Frontier From DLC
p0kiehl  [developer] 8 Jul, 2022 @ 1:30pm 
Uhh, unsubscribe from the original Civilizations Expanded. You shouldn’t use both
Last edited by p0kiehl; 8 Jul, 2022 @ 1:30pm
Deep Bread 9 Jul, 2022 @ 4:33am 
I tried running both "Civilizations Expanded: Lite" and "Civilizations Expanded" options (only one was enabled).
It's good that "Civilizations Expanded" works
Donny the dealer 24 Jul, 2022 @ 10:19am 
This mod won't launch fyi, just says mod failed to launch when trying to start a game - I even tried uninstalling all other mods and uninstall/reinstall on both this mod and the entire game itself.

I have all the required DLC so I'm wondering if maybe it does actually need one or some of the newer DLCs to work?
rhxc2012 17 Aug, 2022 @ 7:26pm 
Gilgamesh/Sumer do not appear to be getting +1 science on farms adjacent to city centers.
mightymouse8324 23 Aug, 2022 @ 10:53am 
It appears that there are some leaders where the changes you've listed in your spreadsheet do not actually show up once the mod is installed - Kongo for instance, still has the original civ description and abilities
Junk 27 Aug, 2022 @ 7:08pm 
The description for Mandekalu Cavalry has a typo.
shamik_chand 5 Nov, 2022 @ 8:54pm 
Does this need Religions Expanded mod to work? It seems it is trying to load religions expanded mod and is not able to find the same

Update: Added Religion Expanded but still the mod failed to load. Same issue happening with Civilizations Expanded one as well

List of Mods (Other than Civ Expanded,Religion Expanded and Tomatekhs Religions):-
Sukritacts Resources
Sukritacts Oceans
Better Builder Charges
Better Balanced Game
Detailed Map Tacks
Better Balanced Starts
Multiplayer Helper
Better Spectator Mod

Last edited by shamik_chand; 6 Nov, 2022 @ 8:19am
p0kiehl  [developer] 7 Nov, 2022 @ 4:07am 
No it does not need Religion Expanded to work.
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