Project Zomboid

Project Zomboid

Craftable Produce Sacks
refpuz 7 Aug, 2024 @ 6:54pm
Certain Sack Recipes not Net Positive Encumberance
Been using this mod for awhile, and I noticed the following crops have an increase in encumbrance when put into a sack which always is 2.0 encumbrance:


  • Cabbage, 8 in sack, 1.6 loose, 0.4 space lost when in sack
  • Lettuce, 8 in sack 1.6 loose, 0.4 space lost when in sack
  • Radish, 12 in sack, 1.2 loose, 0.8 space lost when in sack
  • Strawberries 16 in sack, 1.6 loose, 0.4 space lost when in sack

Now this isn't your mod causing this issue, these are the vanilla amounts per sack, most likely an oversight by the devs. The most straightforward way to make these worthwhile is to increase the amount of crops per sack for those 4 crop types.

I propose:

  • Cabbage, 12 in sack, 2.4 loose, 0.4 space saved when in sack
  • Lettuce, 12 in sack, 2.4 loose, 0.4 space saved when in sack
  • Radish, 24 in sack, 2.4 loose, 0.4 space saved when in sack
  • Strawberries 24 in sack, 2.4 loose, 0.4 space saved when in sack

You would have to change the recipes you added as well the the Open Sack Of X recipes in the vanilla game for these 4 crop types to fix this.

I can make an extension of this mod for myself to patch it, but wanted to bring it to your attention as you are the original creator and I think everyone who subs would benefit of this change, since right now, the recipes you added are practically useless for those 4 crops as they provide no benefit to encumbrance reduction.

Thanks!
Last edited by refpuz; 7 Aug, 2024 @ 6:58pm
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refpuz 8 Aug, 2024 @ 8:13am 
I created a patch for this fairly easily. You can find my mod below. Feel free to migrate it into your mod if you wish.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3305206932
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