XCOM 2
[WOTC] Playable Gatekeepers
 This topic has been pinned, so it's probably important
TRNEEDANAME  [developer] 28 Jun, 2022 @ 1:02am
Bug Reports
Here you can report the bugs you find while using the mod. Please be precise with step to reproduce if possible, you can also post video / screenshot of the bug to further help.
< >
Showing 1-15 of 21 comments
Andrei Cineva 5 Jul, 2022 @ 8:56am 
When I got the project in the Proving Grounds ... there's no mention of a Gatekeeper corpse being used in the project. Just 5 elerium cores and 500 supplies.
Andrei Cineva 10 Jul, 2022 @ 1:15pm 
Not sure if this is a bug or a feature ...
But the Gateway damage is 15-19, which seems quite off the scale, compared to the regular Gatekeepers.
TRNEEDANAME  [developer] 10 Jul, 2022 @ 1:27pm 
Will look into it
TRNEEDANAME  [developer] 18 Jul, 2022 @ 12:14pm 
Originally posted by ARookieAtEverything:
Not sure if this is a bug or a feature ...
But the Gateway damage is 15-19, which seems quite off the scale, compared to the regular Gatekeepers.

This has been fixed in the github repository
mobgabriel 18 Aug, 2022 @ 1:30pm 
probably is a issue with the musashi's mod but for some reason the texts for most of the habilities don't appear
TRNEEDANAME  [developer] 18 Aug, 2022 @ 2:22pm 
Originally posted by vkilliam:
probably is a issue with the musashi's mod but for some reason the texts for most of the habilities don't appear

Which Musashi mod ?
AlexisR 28 Aug, 2022 @ 7:53pm 
Fire Beam does not seem to consume an action point. So, you can currently shoot indefinitely...
TRNEEDANAME  [developer] 28 Aug, 2022 @ 11:04pm 
You can change that in the config
AlexisR 29 Aug, 2022 @ 4:06am 
Defining it as costing 1 AP in the config fixed it, thank you! Which surprised me, because according to the config, it should ALREADY cost 1 AP by default. Ah well. Was easy enough to fix.
Just like the Codex, the Gatekeeper also starts out with an empty weapon for me; however, it's not really a problem in the Gatekeeper's case since Fire Beam can sub in for a standard shooting ability.
TRNEEDANAME  [developer] 29 Aug, 2022 @ 4:44am 
The codex should start with a weapon. As it was fixed before.
TRNEEDANAME  [developer] 29 Aug, 2022 @ 11:18am 
Originally posted by AlexisR:
Defining it as costing 1 AP in the config fixed it, thank you! Which surprised me, because according to the config, it should ALREADY cost 1 AP by default. Ah well. Was easy enough to fix.
Just like the Codex, the Gatekeeper also starts out with an empty weapon for me; however, it's not really a problem in the Gatekeeper's case since Fire Beam can sub in for a standard shooting ability.

Fixed with new update
Void866 8 Sep, 2022 @ 2:54pm 
So uh it seems my gatekeeper is going to take a grand 209 Days before it is complete - Long wait XD + also received the ability to restore one without even meeting one in game (cost still stops me ofc)
Dnhydra777 28 Oct, 2022 @ 9:39pm 
So a few things
A few abilities does not work
- Soul Fire and Null Lance do nothing (i can activate the ability, but is deals no damage just use up an AP)
- Zone Domination is locked, it is greyed out even in Open state.
- The cannon has not ammo, so the GK can fire but not enter Overwatch.

I have a few other mods running on the game, so they might be interfering. Is anyone else experiencing these problems?
TRNEEDANAME  [developer] 10 Nov, 2022 @ 6:34am 
Originally posted by Dnhydra777:
So a few things
A few abilities does not work
- Soul Fire and Null Lance do nothing (i can activate the ability, but is deals no damage just use up an AP)
- Zone Domination is locked, it is greyed out even in Open state.
- The cannon has not ammo, so the GK can fire but not enter Overwatch.

I have a few other mods running on the game, so they might be interfering. Is anyone else experiencing these problems?

Sorry for the (very) late answer but the bug have been fixed.
Dnhydra777 11 Nov, 2022 @ 8:00pm 
Originally posted by TRNEEDANAME:
Originally posted by Dnhydra777:
So a few things
A few abilities does not work
- Soul Fire and Null Lance do nothing (i can activate the ability, but is deals no damage just use up an AP)
- Zone Domination is locked, it is greyed out even in Open state.
- The cannon has not ammo, so the GK can fire but not enter Overwatch.

I have a few other mods running on the game, so they might be interfering. Is anyone else experiencing these problems?

Sorry for the (very) late answer but the bug have been fixed.

I hate to tell you this but the problems is still going on. When I try to Zone Domination, it's grey-ed out and says "Missing LocHelpText from ability template."

Soul Fire and Null Lance still won't work and the Canon is still empty.

If you have any configuration recommendations that may help.
< >
Showing 1-15 of 21 comments
Per page: 1530 50