Garry's Mod

Garry's Mod

Final Frontier
Banditoz 17 Jul, 2014 @ 4:03pm
Suggestions
Post your suggestions to the gamemode below!
Last edited by Banditoz; 17 Jul, 2014 @ 4:04pm
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Showing 1-9 of 9 comments
๖ۣۜVen 17 Jul, 2014 @ 6:10pm 
I was going to post this elsewhere but saw this so, here goes :D.

Different ship starting positions. Preferably random and out of sensor range, I think the ships should start away from each other because if you manage to get a weapon fast enough and board their ship when you take their shields down for a few seconds you can sabotage their ship and win in a minute or two. I did this multiple times and killed all the crew after screwing their ship up.
Last edited by ๖ۣۜVen; 17 Jul, 2014 @ 6:11pm
capra gaming!!! 24 Jul, 2014 @ 10:27am 
I havent played into this gamemode much but all I have found are drifting supplies. Maybe Pirate AI for people on singleplayer. I quite like FTL and Star Trek, and this gamemode really presents itself nicely. It'd be cool to see pirates around hostile space.

If there already is Pirate AI, please tell me, as I said I havent played into this gamemode much so I havent found anything.
๖ۣۜVen 25 Jul, 2014 @ 11:46pm 
Originally posted by AwkwardDragon:
I havent played into this gamemode much but all I have found are drifting supplies. Maybe Pirate AI for people on singleplayer. I quite like FTL and Star Trek, and this gamemode really presents itself nicely. It'd be cool to see pirates around hostile space.

If there already is Pirate AI, please tell me, as I said I havent played into this gamemode much so I havent found anything.
There is no pirate AI just yet but the devs did say one would be eventualy in the game.
Dave 6 Sep, 2014 @ 5:15am 
What about this I do want the pirate ai but is it possible you can make the bortogons aliens and when they come in they do their usual attacks but they are hostile to any other human /Pirate AI ship or atleas make this more like the game exept little less of it make it a differense like this i like the work you are doing so keep it up
Dave 6 Sep, 2014 @ 5:19am 
Also try to make it that you can see the ship through the windows because they are just blinking lights for me
Hinsonator 14 Jan, 2015 @ 4:25pm 
A lobby station would be great for pre-game to decide who you're going to team up with.
Steve O Malley 9 Feb, 2015 @ 1:36am 
a need for resources like fuel, or metals. This would give you an option to teleport in something other than just a weapon or module. Then youd need to get the fuel to the engine room and the metals to like your flak cannon or what have you. Someone should really start working on this game again itd be so awesome
Hinsonator 9 Feb, 2015 @ 1:42am 
@Steve O Malley Metals could be used to repair and upgrade aswell?
Last edited by Hinsonator; 9 Feb, 2015 @ 1:43am
Steve O Malley 5 Apr, 2015 @ 7:42pm 
Originally posted by Hinsonator:
@Steve O Malley Metals could be used to repair and upgrade aswell?

I like where this idea is headed, you could reinforce hull with enough, or it'd give you a reason to stop and check out like planets or asteroids like in star trek voyager, there might be something of use on it.


Originally posted by Hinsonator:
A lobby station would be great for pre-game to decide who you're going to team up with.

ha what if the game lobby and starting story were that youre all on a space station together picking out teams, and then it gets attacked, you all evacuate, and are left fending for yourself and making tough choices about potetntial allies
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