XCOM 2
[WOTC] Playable Sectopod
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TRNEEDANAME  [developer] 11 Sep, 2022 @ 1:00pm
Changelog
28-06-2022

- Added the mod to the workshop

29-06-2022

- Changed the cost, added the autopsy as a requierments
- Added the Sectopod cannon and wrath cannon to the list of weapon that headshot the lost, credit to Alex Nares for Ability Lost Headshot
- The cannon and Wrath cannon now headshot the lost, thanks to Donofett for pointing it out

04-07-2022

- The sectopod now has the sectopod immunities
- The costs has been reduced

05-07-2022

- The cost is now based on the difficulty. Thank to TeslaRage for his help

06-07-2022

- The cost now works

02-08-2022

- The changes from the Github are now implemented

03-08-2022

- The Wrath Cannon now does damage to the enemy
- The Sectopod is now immune to fire and start with 3 actions point
Everything can be configured at
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\2827534840\Config\XcomGameData_AbilityData.ini and XcomGameData_WeaponData.ini

03-08-2022

- Added localization for the weapons and ability

05-08-2022

- Fixed some typo that might fix the ability not existing

19-08-2022

- Might fix the console command issue

21-08-2022

- Fixe to the class data, the ability tree should now be fine

11-09-2022

- Added support for Covert Infiltration and fixed the cost / time to create the sectopod