XCOM 2
[WOTC] Playable Sectopod
TRNEEDANAME  [developer] 29 Jun, 2022 @ 3:36am
Bug Reports
Here you can report any bug you may find while using the mod. Please be precise with step to reproduce, if you have a video or screenshot it's even better
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Showing 1-15 of 72 comments
Donofett 29 Jun, 2022 @ 7:38am 
So far, I have noticed that Sectopods don't get the free action bonus when killing the Lost. If they get a successful kill on one of the Lost, it still uses an action.
TRNEEDANAME  [developer] 29 Jun, 2022 @ 9:02am 
Will look into it.
TRNEEDANAME  [developer] 29 Jun, 2022 @ 2:51pm 
Originally posted by Donofett:
So far, I have noticed that Sectopods don't get the free action bonus when killing the Lost. If they get a successful kill on one of the Lost, it still uses an action.

The bug is fixed
Donofett 29 Jun, 2022 @ 6:16pm 
The only other two issues I've noticed with the Sectopods (one of them isn't really a bug anyways) is that the wrath cannon doesn't actually do damage. I lined it up on a swarm of Lost, it fired on five of them, and no damage was dealt. Cover and the environment were devastated, but the Lost were perfectly fine.

The other thing is that Sectopods don't seem to have any ability to navigate elevation. Not really a bug, but Sectopods simply cannot go down from a height of any sort, nor can they go up any sort of height. Could probably be patched with a short range teleport ability.
TRNEEDANAME  [developer] 30 Jun, 2022 @ 12:27am 
For the wrath cannon, will look into it, for the teleport, that is what the original mod had, I will add it
TRNEEDANAME  [developer] 30 Jun, 2022 @ 6:21am 
The teleport ability will be implemented once SDK stop freaking out. For the Wrath cannon, it should be fixed at the same time.
Krakenous 2 Jul, 2022 @ 2:26am 
I took a brief look at the icon size for the mod display image. You have the icon set to 2560x1440 and the file size is well over 1mb. Shrink it down to 600 x 600 max and keep the file size way below 1mb and the workshop image should display.
Phillip 3 Jul, 2022 @ 4:23pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2830122749
This was an issue with the original mod, but the immunities for the Sectopod don't work. As seen here, it can walk through fire and catch burning. Took me a while to remember this before which is why it took time to see it.
TRNEEDANAME  [developer] 3 Jul, 2022 @ 11:11pm 
It should now be fixed
Loginnathan 12 Jul, 2022 @ 7:22pm 
Having an issue where when trying to customize the Sectopod causes the HUD to vanish and become unresponsive.
TRNEEDANAME  [developer] 13 Jul, 2022 @ 4:01am 
It's a know bug
Loginnathan 14 Jul, 2022 @ 4:43am 
Any ETA on the fix for it?
TRNEEDANAME  [developer] 14 Jul, 2022 @ 5:08am 
I can't fix bugs for a week and a half because holiday. The bug is from the original mod.
Loginnathan 14 Jul, 2022 @ 5:14am 
Ah I got ya, well I hope the holiday is going well for you.
TRNEEDANAME  [developer] 14 Jul, 2022 @ 10:02am 
Thanks
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