Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
About the civics: In the first moments, that is what I thought doing. Through development, I decided that is better to have different ascension paths to "specialize" your playstyle, like if they were evolving after numerous interactions with other empires, learning their ways live.
Don't get me wrong! Maybe on the future we end up doing a few civics, after all, we are still experimenting.
About the War: Why no both? Let's say... Your people want war. They start having some less happiness after a few years, minus stability, and Boom! a Random War, with a way goal other than Lust for Chaos.
Thanks for your suggestions, I'll be thinking on them!
Besides that, I thought on how your savage primitives could get full developed empires:
- having them getting subjugated by any other developed empire will raise their status to developed themselves (Overlord dlc inspiration) so they are able to start usual diplomatic contacts with other empires
- have them conquer and/or subjugate any other developed empire or conquering some of their well developed planets...not unlike to the barbarians that conquered Rome in the ancient time and with the whole looting and pillaging they earned enough tech and culture to found their very own developed empire afterwards
Thou I'd made that a seperate addon/patch mod to install on top of this one.
Or perhaps in the form of a Civic that gives civic points and requires the primitives civic, like the above.