RimWorld

RimWorld

Stargates!
my portal doesn't close anymore and I can't send anyone through :P
Sorry CatCraft
before I spam you further in the comments I wanted to continue here :)

unfortunately I still have the same problem despite the update :(
do I have to try to tear down the Stargate and get a new one?
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Showing 1-14 of 14 comments
catcraft  [developer] 25 Sep, 2022 @ 12:17am 
Clicking the force close button doesn't help? you could try respawning the gate in devmode. also send a log if that doesn't help
the button is only shown to me on the B side, but then it says that I have to do it on the A side
so in devmode it finally worked to close the gate on side B,
but A dont shut down :(
Last edited by 𝖉𝖔𝖓𝖙𝖋𝖊𝖊𝖉G!Zm0; 25 Sep, 2022 @ 1:23am
Exception ticking StargateMod_Stargate3056696 (at (121, 0, 161)): System.NullReferenceException: Object reference not set to an instance of an object
at StargatesMod.CompStargate.CompTick () [0x0016c] in <c7b4bf24925841f3a002a6512823d62a>:0
at Verse.ThingWithComps.Tick () [0x00024] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.TickList.Tick () [0x0015c] in <81af9f8a18324e17b286924a43555a7c>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Exception ticking StargateMod_Stargate3056696 (at (121, 0, 161)): System.NullReferenceException: Object reference not set to an instance of an object
at StargatesMod.CompStargate.CompTick () [0x0016c] in <c7b4bf24925841f3a002a6512823d62a>:0
at Verse.ThingWithComps.Tick () [0x00024] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.TickList.Tick () [0x0015c] in <81af9f8a18324e17b286924a43555a7c>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
i was upload some screenshots, you will see only on the B side is the button to close ( no devmode)
catcraft  [developer] 25 Sep, 2022 @ 1:49am 
it says in the description that the force close option only closes the first stargate. force close both with the devmode option
also are you clicking the close gate button with the cancel icon or the debug 'force close' button with devmode active
Last edited by catcraft; 25 Sep, 2022 @ 1:50am
sorry for the misunderstanding, it won't close in dev mode :( see screenshot
Now is B portal closed but A cant close (in devmode too)
i was now build a complete new stargate now works but i cant send mass of items, only one stack :O
catcraft  [developer] 3 Oct, 2022 @ 12:29am 
you mean you can only select one stack in the load dialog?
i can choose all but after one thing/stack load, it say finish and dont load anymore
catcraft  [developer] 13 Oct, 2022 @ 12:13am 
Originally posted by dontfeedĢΐΖмσ:
i can choose all but after one thing/stack load, it say finish and dont load anymore
fixed
catcraft  [developer] 13 Oct, 2022 @ 12:14am 
also please put any other bug reports in the bug reports discussion
okay thank you very much :) stay healthy
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